Visvalor Posted April 20, 2010 Share Posted April 20, 2010 So I've gone a bit over the 255 mod limit, by about 20-30 or so =P and I'm trying to use Wrye Bash to make a bashed patch of all the mergable mods. I've done this, now I am under the impression that I don't need to check these mods anymore and they are now inside the bashed patch. Am I wrong? Link to comment Share on other sites More sharing options...
Fonger Posted April 20, 2010 Share Posted April 20, 2010 uncheck them but because they are in the activated bashed patch they should now be active and noted with a "+" Link to comment Share on other sites More sharing options...
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