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TES5Edit: How to detect the differences between two copies of the same .esp file?


SilentResident

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I have two identical .esp files. The one is called "Better Whiterun 2.esp" and is in fact an identical copy of the the other which is called "Better Whiterun 1.esp".

 

the only differences between the two files is that the "Better Whiterun 2.esp" contains just some extra flowers and bushes that are hand-placed by me using Creation Kit around the city of Whiterun.

 

 

Since the file "Better Whiterun 2.esp" is identical to "Better Whiterun 1.esp" plus some extra flowers,

here we go:

 

 

how can I use the TES5Edit to remove anything from "Better Whiterun 2.esp" that is already in Better Whiterun 1.esp" (identical Ref IDs, etc), so, when both .esps are used in the game, they couldn't duplicate things.

 

With other words, I want to clean "Better Whiterun 2.esp" of anything identical that is already in the file "Better Whiterun 1.esp" and only keep the extra flowers by me.

Edited by SilentResident
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Go to the download page: http://www.nexusmods.com/skyrim/mods/25859/? There is a videos showing to clean masters and plugins. There is also links to the training manual.

Ah, I have checked these guides already, but they are about Cleaning a dirty Mod and more specifically how to "Clean Dirty Edits" in TES5Edit, not about how to "Clean Duplicates".

 

 

Using the Clean Dirty Edits, shows 0 IDs Results. So this isn't the appropriate filter for cleaning duplicates

 

That is why I came here to seek for assistance. Any way to clean duplicates?

Edited by SilentResident
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To actually perform a cleaning, you can do this:

Adjust your load order so that esp 1 is above esp 2, and load them both up.

Directly edit the master list of esp 2 and insert "Better Whiterun 1.esp" as a master. Do not use the 'add master' function on the plugin. It's not the same.

Close and re-open Tes5Edit. esp 2 will now be mostly ITMs for all the stuff that's the same in esp 1. So clean it normally.

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To actually perform a cleaning, you can do this:
Adjust your load order so that esp 1 is above esp 2, and load them both up.
Directly edit the master list of esp 2 and insert "Better Whiterun 1.esp" as a master. Do not use the 'add master' function on the plugin. It's not the same.
Close and re-open Tes5Edit. esp 2 will now be mostly ITMs for all the stuff that's the same in esp 1. So clean it normally.

 

Oh, much appreciated! Very interesting that the Add Master isn't what seems to be. How to insert it as master instead of adding it as master? Perhaps, by using that master list displayed on the right side of the Wrye Bash program?

 

I will give you kudos for as much detailed info possible, because Google failed me in finding guides on how to compare two Skyrim Plugins! :D

Edited by SilentResident
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I am at loss... you said Add Master is different than Insert Master, but you didn't tell me how to do that. :sad:

 

The guides on internet don't mention anything specifically about INSERTING a Master file, they only mention about ADDING a Master file...

Edited by SilentResident
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