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How to get LODs from meshes


skyvalr

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Hey, how to I get lods from big mountain pieces like pic related. Not terrain lods (those already came with this map, as you can see), but to lods to let the rocky mountain tops in the next cell over be visible

 

BTW I got my heightmap from the following

http://www.nexusmods.com/skyrim/mods/32684/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D32684%26user%3D1&pUp=1

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http://static-2.nexusmods.com/15/images/110/31005-1407287848.jpg

 

Don't mountains got LOD selected like this? Either way I enable it to make my buildings be visible from far away.

I did that but they don't appear when I first enter the worldspace. It requires I get within mesh distance for them to generate, then they remain in place when I walk away. What I'm trying to do is generate object mods with Oscape, but

>CK won't export a new folder of dds textures when I generate object lods from the "world lod" window

>Oscape won't install the .btr and .dds files it generates. It has an error message

 

I found some detailed instructions but I still get both of those errors

http://www.creationkit.com/Creating_a_Custom_Worldspace_with_LOD

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