skyvalr Posted August 5, 2014 Share Posted August 5, 2014 Hey, how to I get lods from big mountain pieces like pic related. Not terrain lods (those already came with this map, as you can see), but to lods to let the rocky mountain tops in the next cell over be visible BTW I got my heightmap from the followinghttp://www.nexusmods.com/skyrim/mods/32684/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D32684%26user%3D1&pUp=1 Link to comment Share on other sites More sharing options...
skyvalr Posted August 5, 2014 Author Share Posted August 5, 2014 Bump. I swear, most of these threads go unanswered Link to comment Share on other sites More sharing options...
Deleted31005User Posted August 6, 2014 Share Posted August 6, 2014 http://static-2.nexusmods.com/15/images/110/31005-1407287848.jpg Don't mountains got LOD selected like this? Either way I enable it to make my buildings be visible from far away. Link to comment Share on other sites More sharing options...
skyvalr Posted August 6, 2014 Author Share Posted August 6, 2014 http://static-2.nexusmods.com/15/images/110/31005-1407287848.jpg Don't mountains got LOD selected like this? Either way I enable it to make my buildings be visible from far away.I did that but they don't appear when I first enter the worldspace. It requires I get within mesh distance for them to generate, then they remain in place when I walk away. What I'm trying to do is generate object mods with Oscape, but>CK won't export a new folder of dds textures when I generate object lods from the "world lod" window>Oscape won't install the .btr and .dds files it generates. It has an error message I found some detailed instructions but I still get both of those errorshttp://www.creationkit.com/Creating_a_Custom_Worldspace_with_LOD Link to comment Share on other sites More sharing options...
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