ikuroami Posted August 5, 2014 Share Posted August 5, 2014 So I've been having this issue for months now and several re-installs later, I just can't find what is causing the issue.What's been happening is when I'm in a cell like goodsprings for example, I'll then move to another cell, even an interior, like entering the doc's then exiting, all of a sudden every single npc's mesh is missing as well as guns, specific body parts are completely gone, creatures like bighorners etc are all exclamation marks, but they were just there a second ago, it also corrupts/changes the file format of my saved game, it's something that's happening mid-play that's somehow messing with settings I think, but I have never seen or heard of anyone with a similar problem, any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
ikuroami Posted August 6, 2014 Author Share Posted August 6, 2014 Nobody else has ever experienced anything even similar to this? Link to comment Share on other sites More sharing options...
Teratoid Posted August 6, 2014 Share Posted August 6, 2014 Actually, that sounds like a fairly well-known issues. You've likely hit your game's mod limit. How many mods do you have installed? The game engine can theoretically handle 255 mods (ESM + ESPs, that is: texture/meshes replacers don't count for this), but the practical limit varies for across system. People have reported their setups can push 150+ mods, but I generally start bugging out around the 140-145 mark. Your best bet is to cut down on the number of mods you have active. The higher the number of active mods, the more unstable the game becomes, even if you are below your mod limit. Learning how to merge mods is also always useful, so I'd suggest looking into WryeFlashNV. If mod ceiling isn't the issue, then post your load order; having a look at that is always helpful in determining any conflicts. Link to comment Share on other sites More sharing options...
ikuroami Posted August 6, 2014 Author Share Posted August 6, 2014 Actually, that sounds like a fairly well-known issues. You've likely hit your game's mod limit. How many mods do you have installed? The game engine can theoretically handle 255 mods (ESM + ESPs, that is: texture/meshes replacers don't count for this), but the practical limit varies for across system. People have reported their setups can push 150+ mods, but I generally start bugging out around the 140-145 mark. Your best bet is to cut down on the number of mods you have active. The higher the number of active mods, the more unstable the game becomes, even if you are below your mod limit. Learning how to merge mods is also always useful, so I'd suggest looking into WryeFlashNV. If mod ceiling isn't the issue, then post your load order; having a look at that is always helpful in determining any conflicts. I think this is actually my mod limit I'm pushing around 180 mods, time to compromise and learn how to merge mods, any links would be appreciated on tutorials.Thank you for responding though, I think you're right. Link to comment Share on other sites More sharing options...
Teratoid Posted August 7, 2014 Share Posted August 7, 2014 Here's Gopher's tutorial on how to create merged patches using FNVEdit. This is a slightly old but still accurate tutorial on how to merge mods with WryeBash for Skyrim. Video also brings up using BOSS to figure out errors (if there are any), so it is rather useful. The procedure is basically the same for WryeFlashNV. Link to comment Share on other sites More sharing options...
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