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Runeskulls not appearing


niccolo

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Just as the topic says, the runeskulls from Exnem's rather awesome mod don't actually appear.

 

It must be something I've done recently, since I've used OOO forever and was finding the things by the truckload.

 

- I don't use MMM

- I don't use FCOM

- Only large overhaul mods I DO use are Supreme Magicka, COBL and OOO.

 

I'm really, really hoping it's something silly. Yes, I DID use BOSS and still do, normally... but I've had to manually rearrange a couple thigns. And the runeskulls esp is at the end in an attempt to overwrite whichever mod has been removing it from the looting list... without success.

 

Active Mod Files:
00  Oblivion.esm
01  You Are Here.esm
02  All Natural Base.esm  [Version 0.9.9]
03  Cobl Main.esm  [Version 1.72]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]
05  Enhanced Daedric Invasion.esm
06  Kvatch Rebuilt.esm
07  HorseCombatMaster.esm
08  CM Partners.esm
09  DLCShiveringIsles.esp
0A  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0B  SM Plugin Refurbish - SI.esp  [Version 1.05]
0C  All Natural - Real Lights.esp  [Version 0.9.9]
0D  All Natural.esp  [Version 0.9.9]
0E  All Natural - SI.esp  [Version 0.9.9]
0F  All Natural - EW + NW + AWS.esp  [Version Final]
10  Kvatch Rebuilt Weather Patch.esp
11  phinix-waterfix.esp
12  Better Bell Sounds.esp
13  1DeadlyShadows.esp
14  36Sermons-Miltiades.esp
15  Adonnays Ranger Coats.esp
16  Akatosh Mount By Saiden Storm.esp
17  Book Jackets Oblivion.esp
18  bgShaderStandAloneEV.esp  [Version 1.0EV]
19  ClocksOfCyrodiilNoArcane.esp
1A  CityLights - ImperialCity.esp
1B  CM_Better Wine_SI.esp
1C  MYR_AyleidExtensions.esp
1D  P1DseeYouSleep.esp
1E  Portable Campsite.esp
1F  P1DseeYouSleep - Portable Campsite.esp
20  RoadSigns.esp
21  VA_BetterGold.esp
22  Weapon Displays V1.9.esp
23  Living Economy.esp
24  Living Economy - Items.esp
25  Cutthroat Merchants.esp
26  Crowded Roads.esp  [Version 2.0]
27  DLCHorseArmor.esp
28  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
29  SM Plugin Refurbish - HorseArmor.esp  [Version 1.11]
2A  DLCOrrery.esp
2B  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
2C  SM Plugin Refurbish - Orrery.esp  [Version 1.11]
2D  DLCVileLair.esp
2E  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
2F  SM Plugin Refurbish - VileLair.esp  [Version 1.21]
30  P1DseeYouSleep - DLCVileLair.esp
31  DLCMehrunesRazor.esp
32  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
33  SM Plugin Refurbish - MehrunesRazor.esp  [Version 1.11]
34  DLCSpellTomes.esp
35  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
36  Book Jackets DLC.esp
37  GrimbotsSpellTomes.esp
38  ExnemEyeCandy.esp
39  MaleBodyReplacerV4.esp
3A  Armory of the Silver Dragon.esp
3B  cowlredux.esp
3C  Lich King's Helm v1_0.esp
3D  New Frostmourne Sword by Jojjo v1_0.esp
3E  PTArtifacts.esp
3F  RealitySpectresThiefGarb.esp
40  Reznod_Mannequin_HD[Eng].esp
41  Tyrael Armor.esp
42  Thieves Arsenal.esp
43  Rope Ladders v1.esp
44  StockClothingArmor-forExnems.esp
45  Accompt of the Delitescent.esp
46  Tyler's Horses.esp
47  DLCThievesDen.esp
48  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
49  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
4A  Cobl Glue.esp  [Version 1.72]
4B  Cobl Si.esp  [Version 1.63]
4C  OOO 1.32-Cobl.esp  [Version 1.72]
++  Cobl Tweaks.esp  [Version 1.44]
4D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]
4E  OOO-Water_Weeds.esp  [Version 1.33]
4F  OOO-Map_Markers_Stock.esp  [Version 1.33]
50  adTreeHome.esp
51  AlchemistsCave-COBL.esp
52  Better Rosethorn Hall.esp
53  BHC_Expanded.esp  [Version 1.2]
54  Chapel Sanctuary.esp
55  Clintmichs Beautiful Market District v1.3.esp
56  Ivy Cottage.esp
57  Kvatch Rebuilt.esp
58  Kvatch Rebuilt - OOO Compatibility.esp
59  GlenvarCastle.esp
5A  Malevolent.esp
5B  Rise Of A Samurai.esp
5C  VaultsofCyrodiil.esp
5D  za_bankmod.esp
5E  DLCBattlehornCastle.esp
5F  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
60  SM Plugin Refurbish - Battlehorn.esp  [Version 1.2]
61  Lynges Thieves Highway - OOO.esp
62  DLCfrostcrag.esp
63  Kvatch Rebuilt_Frostcrag Reborn.esp
64  SM Plugin Refurbish - FrostCrag.esp  [Version 1.2]
65  Knights.esp
66  Knights - Unofficial Patch.esp  [Version 1.0.9]
67  SM Plugin Refurbish - Knights.esp  [Version 1.06]
68  TOTF.esp
69  TOTF Delayer.esp
6A  The Lost Spires.esp
6B  Lost Paladins of the Divines.esp
6C  Origin of the Mages Guild.esp  [Version 5.1]
6D  HoarfrostCastle.esp
6E  Shadowcrest_Vineyard_COBL.esp
6F  Enhanced Daedric Invasion.esp
70  EDI - Aggression Fix.esp
71  xuldarkforest.esp  [Version 1.0.4]
72  LostSpires-DarkForest patch.esp
73  xulStendarrValley.esp  [Version 1.2.2]
74  xulTheHeath.esp
75  XulEntiusGorge.esp
76  xulColovianHighlands_EV.esp  [Version 1.2.1]
77  xulChorrolHinterland.esp  [Version 1.2.2]
78  xulBravilBarrowfields.esp  [Version 1.3.2]
79  xulLushWoodlands.esp  [Version 1.3]
7A  HoarfrostCastle-LushWoodlands patch.esp
7B  xulAncientYews.esp  [Version 1.4.2]
7C  xulAncientRedwoods.esp  [Version 1.6]
7D  xulCloudtopMountains.esp  [Version 1.0.3]
7E  xulArriusCreek.esp  [Version 1.1.3]
7F  xulPatch_AY_AC.esp  [Version 1.1]
80  HeartoftheDead-ArriusCreek patch.esp
----> Delinquent MASTER: HeartOftheDead.esp
81  xulRollingHills_EV.esp  [Version 1.3.2]
82  xulPantherRiver.esp
83  xulRiverEthe.esp  [Version 1.0.2]
84  xulBrenaRiverRavine.esp  [Version 1.0.2]
85  xulImperialIsle.esp  [Version 1.6.3]
86  xulBlackwoodForest.esp
87  xulCheydinhalFalls.esp  [Version 1.0.1]
88  xulAspenWood.esp  [Version 1.0.1]
89  xulSkingradOutskirts.esp
8A  Castle_Seaview.esp
8B  JQ-Fighters_Guild_United.esp
8C  Harvest [Flora].esp  [Version 3.0.0]
8D  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
8E  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
8F  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
90  DZ_Auto_Harvest.esp
91  Bag of Holding.esp  [Version 1.4.0]
92  DeadlierDarkBrotherHood.esp
93  ImprovedSoulgems.esp  [Version 1.11]
94  Thieves Guild Quest Souvenirs.esp
95  Salmo the Baker, Cobl.esp  [Version 3.08]
96  SRJIrresponsibleHorses.esp
97  Wrye Shivering Death.esp  [Version 05]
98  Quest Award Leveller.esp  [Version 2.0.1]
99  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]
9A  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]
9B  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]
9C  LTDVampireOverhaul.esp
9D  Elemental Horses.esp
9E  RD-HeavensWrath-v1-1-Easy.esp
9F  Telekinetic Mastery.esp  [Version 2]
A0  SupremeMagicka.esp  [Version 0.90]
A1  SM_ShiveringIsles.esp  [Version 0.86]
A2  SM_DLCSpellTome.esp  [Version 0.80]
A3  SM_OOO.esp  [Version 0.89]
A4  SM_COBL.esp  [Version 0.86]
A5  SM_EnchantStaff.esp  [Version 0.80]
A6  SM_Scrolls.esp  [Version 0.84]
A7  SM_SigilStone.esp  [Version 0.83]
A8  MidasSpells.esp
A9  Midas OscuroGems.esp
AA  Midas Betterholy.esp
AB  Midas Reduced Costs 3 Quarters.esp
AC  Midas PowDur2x.esp
AD  Midas Eldrich Power 4x.esp
AE  Midas Tigernolevel OBSE.esp
AF  Midas BeastFortify Fix OBSE.esp
B0  Enchantment Enhanced.esp
B1  SM Combat Hide.esp  [Version 1.2]
B2  StealthOverhaul.esp
B3  Stealth Entrances v1.esp
B4  Thievery_Easy_Thrill.esp
B5  IThieveryRaiseVeryHard.esp
B6  No psychic guards v1.2.esp
B7  DeadlyReflex 5 - Combat Moves.esp
B8  SM_DeadlyReflex.esp  [Version 0.86]
B9  Druid.esp
BA  Smarter Mercantile Leveling - Multi.esp
BB  actors_in_charge.esp
BC  ActorsInMadness.esp
BD  _darker_dungeons.esp
++  Item interchange - Placement.esp  [Version 0.76]
++  Item interchange - Placement for Frostcrag Reborn.esp  [Version 0.76]
BE  AinmhiRace-RensBeautyPackFull.esp
BF  _Ren_BeautyPack_full.esp
C0  DAAltair.esp
C1  DATalitha.esp
C2  Cobl Races.esp  [Version 1.52]
**  Cobl Races TNR.esp  [Version 1.53]
**  Cobl Races TNR SI.esp  [Version 1.53]
C3  DynamicTimescale.esp
C4  BadderFireFX.esp
C5  BadderFrostFX.esp
C6  BadderShockFX.esp
C7  Detect Life Shader [New].esp
C8  Real Lava 1.3.esp
**  Visually Enchanted Drains 1.esp
C9  Visually Enchanted Fire 3.esp
**  Visually Enchanted Frost 3.esp
**  Visually Enchanted Shock 2.esp
**  Visually Enchanted SoulTrap 1.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
CA  Cobl Silent Equip Misc.esp  [Version 01]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 0.9.9]
CB  Bashed Patch, 0.esp
CC  HeartOftheDead.esp  [Version 6.2]
CD  ElaborateEyes-RensBeautyPackFull.esp
CE  GuilesScrollRenamer.esp
CF  CrystalStaffsOnOrderPriests.esp
D0  HighwaymanHideway.esp
D1  adTH-druidsdomain.esp
D2  Thieves Leather.esp
D3  KDWitchesFrock.esp
D4  Tyrael Wings.esp
D5  AXR Elixirs.esp
D6  BetterBedroll.esp
D7  Shivering Isles Root System.esp
D8  mighty_bows_arrows_recovery.esp
D9  JewelryEnchantmentFixes.esp
DA  Veshnakar's Mysticism Spellpack V1.2.esp
DB  Female Assassins Creed - Altair's Gear -  EV.esp
DC  Guard Upgrade Pack.esp
DD  Ranger.esp
DE  Archers Arrows 1.1.esp
DF  Blade Of Woe Replacer.esp
E0  Health_Spell_Cost-2088.esp
E1  Arena_Capacity_Crowds-5845.esp
E2  Sane_Weights3.esp
E3  ExnemRuneskulls.esp

 

 

O.o Wow I have a lot of mods. I really should do something about that.

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You have to find the skulls. They don't just appear. They are rare and you may have to explore a lot of caves, ruins and forts to find any. They are usually stashed in chests and other containers deep in the ruins. Boss chests are a good possibility.

 

Then when you find one, if it has a power you can't use, you must have a very high mercantile to find a buyer- so you may have a skull worth 5000 Septums that you can't sell when you need the money for something else

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No, that's the point; I'm not finding any. I'd normally find about five before hitting level ten; there's typically about one in each gate-realm, based on what others in the comments thread have said. And when I first started using the mod, this was the case for me too.

 

But, in my latest game, I've ransacked hundreds of people, dungeons, gates... I'm level eleven and haven't found a single one except the one in the First Edition bookshop.

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If you found one, then it must be installed properly. It's possible that some other loot type mod is blocking them in the ruins. But if it is installed last it should overide any other mod that places loot. Unless there is a mod that reduces the value of loot - rune skulls are very high value, especially at lower levels.
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you are loading an OOO patch (for cobl) before the main OOO esm.

10 Kvatch Rebuilt Weather Patch.esp is loaded way before Kvatch Rebuilt.esp

 

these "could" cause problems. (general heuristic to load patches after all esp's they refer to)

 

have you dealt with

----> Delinquent MASTER: HeartOftheDead.esp

 

Deadly Reflexes is loaded above the Bashed Patch - have you used BOSS?? (found on tesnexus)

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@bben46: That's what I guessed at first, too; normally, shifting a loot mod to the last on the list would override everything else.

 

Pretty much every mod is where it is due to BOSS running, with the odd rearrangement to create a working framework; for some reason, Elaborate Eyes likes to be after the Bashed patch.

 

I rearranged the OOO-cobl patch... and found one other mysterious Item Interchange mod that wasn't merging with the bashed patch for some obscure reason. I'll see now if it works.

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@bben46: That's what I guessed at first, too; normally, shifting a loot mod to the last on the list would override everything else.

 

Pretty much every mod is where it is due to BOSS running, with the odd rearrangement to create a working framework; for some reason, Elaborate Eyes likes to be after the Bashed patch.

 

I rearranged the OOO-cobl patch... and found one other mysterious Item Interchange mod that wasn't merging with the bashed patch for some obscure reason. I'll see now if it works.

 

If that's your BOSS load order then something is wrong. Except for a few mods the Bashed Patch should be at the very bottom.

The mods listed beneath it are most likely not recognized ones and you must re-order them yourself above the Bashed Patch.

 

Since you have Runeskulls last in the list it will not work correctly since it should be merged into the Bashed Patch and any changes are being negated by loading it in the wrong place. ie below the Bashed Patch which manages leveled lists.

 

Before I upgraded to FCOM I was using OOO and MMM and Runeskulls and found them on Necromancers, in chests, and other loot. I had so many I used them to decorate my house. :laugh:

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  • 1 month later...

Rawr. That didn'twork at ALL. For some peculiar reason, there is no category to merge the runeskull.esp with the bashed patch. Grawr.

 

Does anybody else have any ideas?

 

I had same problem..

I was never seeing any more Runes from Wyverex's Rune mod or Exnem Rune skulls.

until I placed them both dead last in the mod load order.

I even tagged Runskulls for import inventory iwhen making the bash patch..

 

I just put it dead last and every thing worked ok again.

I might be building the parch wrong or missing something but I just put them dead last in the mod load order and checked never change load order button on OBMM and haven't messed with it since,

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