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Bella's kiss???


Corehound

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so.... by using a method like this, you wouldnt need to change the actor dummies?

LOL I havent checked out that mod yet. Tho now I'll admit that you've got my curiosity going, lol

 

It wouldn't be Bella, chances are the NPC resembles her. But it'd be out of place, imo.

 

For the past week I've been working on a single cutscene involving Lucjan and Myaja in the Proving Grounds based off a conversation line, I think you know what I mean. :thumbsup:

 

I'd love to learn a trick to doing the cutscenes well and more quickly. Its a long drawn out pain in the butt lol. I have immense respect for anyone who does cutscene work, especially when it comes down to having two or more characters interact with each other in the same scene.

 

Well no, it wouldn't be another NPC, as far as I can tell Taurox's cut-scenes react to the NPC you are dialogging when the scene triggers, I think it's made that way cause it's used for the pearl pros, there are 4 different female human pros and otherwise there would have to have been made a total of 4 cut-scenes chains, 1 for each hf pros, also I use different .mor files for the pros then I do for Bella so that is not the case :smile:

Also when I replace Bella's kiss with one of the "Peal Redone" ef scenes, the cut-scene will still feature Bella :tongue:

 

Luchaire's work however is character based, so if you try and use a Leliana cut-scene for another NPC you will end up with bedding Leliana in the cut-scene instead of the NPC in question, but the scenes will still take place in the current area, I think I have have found 3 or 4 scenes from her work which don't follow the follower "hook" but that's about it.

 

 

With best regards

Corehound

 

"Cry havoc and let slip the Corehound of war!"

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Well no, it wouldn't be another NPC, as far as I can tell Taurox's cut-scenes react to the NPC you are dialogging when the scene triggers, I think it's made that way cause it's used for the pearl pros, there are 4 different female human pros and otherwise there would have to have been made a total of 4 cut-scenes chains, 1 for each hf pros, also I use different .mor files for the pros then I do for Bella so that is not the case :smile:

Also when I replace Bella's kiss with one of the "Peal Redone" ef scenes, the cut-scene will still feature Bella :tongue:

 

Hrm, I didn't think about it but using the MASTER tag on a dummy would probably work. It'd use the conversation master in the cutscene if I recall correctly. So you're right. Although, the scene setting wouldn't be perfect. I've always imagined through optional dialogue, she'd visibly take the Grey Warden into the back room and properly thank him for saving the town.

 

There's a long list of scenes of the more intimate nature that needs to be added for Dragon Age: Origins. Lucjan and Myaja, the Noble Hunters, the duster beggar that offers to tumble with you and your party members for some coin, a better kiss with Kaitlyn, an option of a little something extra with Bella, oh oh oh and we cannot forget the time we spend on Isabella's ship either!

 

But I digress, I think I've started to off-topic the thread a bit.

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Ok, Corehound, you have me curious. I have been working on a Last Night with Morrigan scene, and I used a rough version with Iona to learn the different controls in the cutscene editor. Will your method work for either of these where there is a bink video either before or after the scene you want to add?
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Well honestly I'm not that knowledgeable when it comes to the actual triggering controls in the form of programs, as I am completely unable to use the ToolSet, I can only do a "Hack n' Slash" to get things the way I want i.e. manually change file names and move files around.

 

So any time I am actually able to make any changes, I am only able to do so with allot of time spend on "trial and error", sometimes is works and other times I have to w8 till a mod'er creates what I am looking for hehe.

 

My only expertise in this field is by hack n' slash other ppls mod folders into elements I can use, switching files in and out of the override to see what changes in-game.

 

As I am without the assistance of the ToolSet my only tools in this work is that I am a skilled tactician, highly systematic, patient, a fast learner and blessed with great intuitive thinking :biggrin:

 

So all I can say to your question is that I am sorry to say that I have no Idea really, I only know that most ofter when I am able to track down .cut and .cub files that are linked to none followers they will most often work with any NPC you are able to tricker a cut-scene with, making the cut-scene play out with the NPC you are currently dialogging.

 

Wish I could be of more help :smile:

 

 

With best regards

Corehound

 

"Cry havoc and let slip the Corehound of war!"

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Danscott- I cant give you a complete answer to that, as I am VERY far from being an expert on cutscene stuff. Two things pop into my mind. The first, I dont know if you can do, the second, I dont know the method for doing it.

The first thing that comes into mind is to create a new scene with the bik files already in it. And then interject the custom scene between the frames.

The second thing that I think of is to do a cutscene transition. Where one plays, then is linked to another, and then to the third. Something like that would increase load times of the scene tho.

 

Dont take either of those as a confirmed answer tho. Like I said, I dont know if they can be done, or how they would be done. Unfortunately... cutscene editing is something of an advanced toolset use that a lot of us dont know a whole lot about.

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Well no, it wouldn't be another NPC, as far as I can tell Taurox's cut-scenes react to the NPC you are dialogging when the scene triggers, I think it's made that way cause it's used for the pearl pros, there are 4 different female human pros and otherwise there would have to have been made a total of 4 cut-scenes chains, 1 for each hf pros, also I use different .mor files for the pros then I do for Bella so that is not the case :smile:

Also when I replace Bella's kiss with one of the "Peal Redone" ef scenes, the cut-scene will still feature Bella :tongue:

 

Hrm, I didn't think about it but using the MASTER tag on a dummy would probably work. It'd use the conversation master in the cutscene if I recall correctly. So you're right. Although, the scene setting wouldn't be perfect. I've always imagined through optional dialogue, she'd visibly take the Grey Warden into the back room and properly thank him for saving the town.

 

There's a long list of scenes of the more intimate nature that needs to be added for Dragon Age: Origins. Lucjan and Myaja, the Noble Hunters, the duster beggar that offers to tumble with you and your party members for some coin, a better kiss with Kaitlyn, an option of a little something extra with Bella, oh oh oh and we cannot forget the time we spend on Isabella's ship either!

 

But I digress, I think I've started to off-topic the thread a bit.

 

What is this "intimacy" thing with Lucjan and Myaja you keep mentioning? I'm confused...

 

Also I know about that prostitute in Dustown, but the option to actually do it with her doesn't come up? Am I missing something?

 

But I agree... the three/four-way with Isabella and the Prince of Orzammar's night of passion with those noble hunters should have got scenes. So should have the sexual encounters with Cammen and Gheyna, and Dairren and Iona. And Gorim too. Darn those stupid developers. :mad:\

 

More love scenes dangit :sad:

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