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Very Strange Frame Rate issues.


garbonshio

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Still here and would be happy to keep helping.

 

Okay, I think we've eliminated the "easy" stuff. Interesting Frostfall symptom. Its certainly possible for scripting to lag the game, but I've never seen it drop FPS all the way down to 2. :ohmy:

 

I asked about an ENB just in case we had a vram issue, doesn't look like it. At this point, we can look at script issues.

First, do you have SKSE 1.7.0/1 installed? Do you have an skse.ini file in Skyrim\Data\SKSE? Can you post the content of the skse.ini?

Secondly, can you post a segment of your Papyrus log with the most recent save running. To enable the log, add or change the following Skyrim.ini entries, then fire up Skyrim normally:

--------

[PAPYRUS]

bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

--------

This will create logs in your [username]\My Documents\My Games\Skyrim\Logs\Script folder. We want to look at Papyrus.0.log. These can be pretty big, just want to look at 100 lines or so. Just open it in Notepad, copy a 100 lines or so and paste into Spoiler tags here.

 

How about a NEW game, just to test again. You can start an (essentially) new game at the Main Skyrim load screen. Don't Continue or Load a save. Instead, open the console (~ key) and type in: coc riverwood

Hit enter. A character will be made and placed outside of Riverwood. Just want to know if you can see a decreasing FPS after a few minutes with a new game.

 

What I'm looking for now are indications of orphaned scripts running in your savegame. Those are caused by uninstalling scripted mods. Some of these type scripts can repeatedly fire themselves up, as well. SKSE can help reduce that problem and Savegame Script cleaners can remove orphaned scripts. The Papyrus logs can tell us a little about how the script engines sees things.

 

I must also say that a primary goal I have when helping here is to try and keep from losing a poster's save game and a lot of play time. Some save game issues are not salvageable and the tools we use to fix them might cause problems of their own. Just a head's up.

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Ok. So i got gpu-z and had it do its thing.

 

Nvidia Geforce Gtx 770:

 

heres what i got.

- GPU core clock

- highest: 1241 mhz

 

- GPU memory clock

- highest: 1752.8 mhz

 

- GPU Temp

-Highest: 80 C

 

- Memory used

- highest: 3166 mb

- total available: 4096 mb

 

- GPU load

- highest: 99%

 

- memory controller load

- highest: 59%

 

- power consumption

- highest: 96%

 

 

 

So... Uh. i suppose that means I've found the problem? what exactly does this mean?

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yes, i have the most up to date skse.

 

my skse.ini has

 

[General]

ClearInvalidRegistrations=1

 

thats it.

 

Here is the papyrus log from the most recent save games

 

08/09/2014 - 03:54:39PM] Dumping stack 7377735:
[08/09/2014 - 03:54:39PM] Frame count: 2 (Page count: 1)
[08/09/2014 - 03:54:39PM] State: Waiting on other stack for return (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] <unknown self>.Game.getplayer() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [Active effect 6 on (000C01F5)].AerSpellSneakMessageDisplay.OnMagicEffectApply() - "AerSpellSneakMessageDisplay.psc" Line 51
[08/09/2014 - 03:54:39PM] IP: 124 Instruction: 4 Line: 51
[08/09/2014 - 03:54:39PM] [akCaster]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [akEffect]: [MagicEffect < (9801EE52)>]
[08/09/2014 - 03:54:39PM] [::temp4]: False
[08/09/2014 - 03:54:39PM] [::temp5]: None
[08/09/2014 - 03:54:39PM] [::temp6]: None
[08/09/2014 - 03:54:39PM] [::temp7]: 0.000000
[08/09/2014 - 03:54:39PM] [::temp8]: 0.000000
[08/09/2014 - 03:54:39PM] [::temp13]: ""
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp9]: 0
[08/09/2014 - 03:54:39PM] [::temp10]: False
[08/09/2014 - 03:54:39PM] [::temp11]: None
[08/09/2014 - 03:54:39PM] [::temp12]: False
[08/09/2014 - 03:54:39PM] [soundInstance]: 0
[08/09/2014 - 03:54:39PM] Dumping stack 3708320:
[08/09/2014 - 03:54:39PM] Frame count: 3 (Page count: 1)
[08/09/2014 - 03:54:39PM] State: Waiting on latent function (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: 0
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] <unknown self>.utility.Wait() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [param1]: 5.000000
[08/09/2014 - 03:54:39PM] [ (FF001A20)]._APBWoodpecker01.Heartbeat() - "_APBWoodpecker01.psc" Line ?
[08/09/2014 - 03:54:39PM] IP: 2770 Instruction: 68
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp6]: 0
[08/09/2014 - 03:54:39PM] [::temp7]: True
[08/09/2014 - 03:54:39PM] [::temp8]: 5.000000
[08/09/2014 - 03:54:39PM] [::temp9]: 0
[08/09/2014 - 03:54:39PM] [::temp10]: True
[08/09/2014 - 03:54:39PM] [::temp11]: [_APBWoodpecker01 < (FF001A20)>]
[08/09/2014 - 03:54:39PM] [bSleeping]: True
[08/09/2014 - 03:54:39PM] [::temp12]: True
[08/09/2014 - 03:54:39PM] [ (FF001A20)]._APBWoodpecker01.OnLoad() - "_APBWoodpecker01.psc" Line 92
[08/09/2014 - 03:54:39PM] IP: 560 Instruction: 15 Line: 92
[08/09/2014 - 03:54:39PM] [::temp1]: 0.930000
[08/09/2014 - 03:54:39PM] [::temp2]: True
[08/09/2014 - 03:54:39PM] [count]: 0
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] Dumping stack 7377105:
[08/09/2014 - 03:54:39PM] Frame count: 2 (Page count: 1)
[08/09/2014 - 03:54:39PM] State: Waiting on other stack for return (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: ""
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] [ (3C001E03)].MagicEffect.GetAssociatedSkill() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [Active effect 6 on (000C01F5)].AerSpellSneakMessageDisplay.OnMagicEffectApply() - "AerSpellSneakMessageDisplay.psc" Line 69
[08/09/2014 - 03:54:39PM] IP: 1419 Instruction: 43 Line: 69
[08/09/2014 - 03:54:39PM] [akCaster]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [akEffect]: [MagicEffect < (3C001E03)>]
[08/09/2014 - 03:54:39PM] [::temp4]: False
[08/09/2014 - 03:54:39PM] [::temp5]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [::temp6]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [::temp7]: 21.675365
[08/09/2014 - 03:54:39PM] [::temp8]: 0.000000
[08/09/2014 - 03:54:39PM] [::temp13]: ""
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp9]: 0
[08/09/2014 - 03:54:39PM] [::temp10]: False
[08/09/2014 - 03:54:39PM] [::temp11]: None
[08/09/2014 - 03:54:39PM] [::temp12]: False
[08/09/2014 - 03:54:39PM] [soundInstance]: 0
[08/09/2014 - 03:54:39PM] VM is thawing...
[08/09/2014 - 03:54:40PM] VM is freezing...
[08/09/2014 - 03:54:40PM] VM is frozen
[08/09/2014 - 03:54:41PM] Saving game...
[08/09/2014 - 03:54:41PM] VM is thawing...
[08/09/2014 - 03:54:45PM] VM is freezing...
[08/09/2014 - 03:54:45PM] VM is frozen
I did what you suggested: starting a new game via cox river wood at the main menu.
While i did see frame rate fluctuations, none were as consistent or as permanent as in my main character's save games. the frame rate topped at 50 and bottomed at 25. but it would go back up after bottoming out.
here is the papyrus log from the new game:
[08/09/2014 - 03:54:39PM] IP: 1009 Instruction: 38 Line: 25
[08/09/2014 - 03:54:39PM] [::temp0]: None
[08/09/2014 - 03:54:39PM] [::temp1]: True
[08/09/2014 - 03:54:39PM] [::temp2]: None
[08/09/2014 - 03:54:39PM] [::temp3]: None
[08/09/2014 - 03:54:39PM] [::temp4]: True
[08/09/2014 - 03:54:39PM] [::temp5]: True
[08/09/2014 - 03:54:39PM] [::temp6]: True
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp7]: 1.000000
[08/09/2014 - 03:54:39PM] [::temp8]: True
[08/09/2014 - 03:54:39PM] [::temp9]: None
[08/09/2014 - 03:54:39PM] Dumping stack 3496225:
[08/09/2014 - 03:54:39PM] Frame count: 5 (Page count: 2)
[08/09/2014 - 03:54:39PM] State: Waiting on latent function (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: [Cell <<NULL form> (00009640)>]
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] [ (330208CC)].Sound.PlayAndWait() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [param1]: [_APBWoodpecker01 < (FF001A0B)>]
[08/09/2014 - 03:54:39PM] [ (FF001A0B)]._APBWoodpecker01.PlaySoundW() - "_APBWoodpecker01.psc" Line ?
[08/09/2014 - 03:54:39PM] IP: 267 Instruction: 10
[08/09/2014 - 03:54:39PM] [sMySound]: [sound < (330208CC)>]
[08/09/2014 - 03:54:39PM] [::temp29]: True
[08/09/2014 - 03:54:39PM] [::temp30]: [Cell <<NULL form> (00009640)>]
[08/09/2014 - 03:54:39PM] [::temp31]: [_APBWoodpecker01 < (FF001A0B)>]
[08/09/2014 - 03:54:39PM] [::temp32]: False
[08/09/2014 - 03:54:39PM] [ (FF001A0B)]._APBWoodpecker01.PlayMyIdle() - "_APBWoodpecker01.psc" Line ?
[08/09/2014 - 03:54:39PM] IP: 914 Instruction: 28
[08/09/2014 - 03:54:39PM] [::temp13]: 8
[08/09/2014 - 03:54:39PM] [::temp14]: True
[08/09/2014 - 03:54:39PM] [::temp15]: [Cell <<NULL form> (00009640)>]
[08/09/2014 - 03:54:39PM] [::temp16]: True
[08/09/2014 - 03:54:39PM] [::temp18]: False
[08/09/2014 - 03:54:39PM] [instanceID]: 0
[08/09/2014 - 03:54:39PM] [p1]: 15
[08/09/2014 - 03:54:39PM] [p2]: 45
[08/09/2014 - 03:54:39PM] [p3]: 55
[08/09/2014 - 03:54:39PM] [::temp17]: 10.000000
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [iDice2]: 0
[08/09/2014 - 03:54:39PM] [::temp19]: False
[08/09/2014 - 03:54:39PM] [::temp20]: False
[08/09/2014 - 03:54:39PM] [iDice3]: 0
[08/09/2014 - 03:54:39PM] [ (FF001A0B)]._APBWoodpecker01.Heartbeat() - "_APBWoodpecker01.psc" Line ?
[08/09/2014 - 03:54:39PM] IP: 3398 Instruction: 88
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp6]: 1
[08/09/2014 - 03:54:39PM] [::temp7]: True
[08/09/2014 - 03:54:39PM] [::temp8]: 101.083961
[08/09/2014 - 03:54:39PM] [::temp9]: 102
[08/09/2014 - 03:54:39PM] [::temp10]: False
[08/09/2014 - 03:54:39PM] [::temp11]: [_APBWoodpecker01 < (FF001A0B)>]
[08/09/2014 - 03:54:39PM] [bSleeping]: False
[08/09/2014 - 03:54:39PM] [::temp12]: True
[08/09/2014 - 03:54:39PM] [ (FF001A0B)]._APBWoodpecker01.OnLoad() - "_APBWoodpecker01.psc" Line 92
[08/09/2014 - 03:54:39PM] IP: 560 Instruction: 15 Line: 92
[08/09/2014 - 03:54:39PM] [::temp1]: 0.930000
[08/09/2014 - 03:54:39PM] [::temp2]: True
[08/09/2014 - 03:54:39PM] [count]: 0
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] Dumping stack 7377735:
[08/09/2014 - 03:54:39PM] Frame count: 2 (Page count: 1)
[08/09/2014 - 03:54:39PM] State: Waiting on other stack for return (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] <unknown self>.Game.getplayer() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [Active effect 6 on (000C01F5)].AerSpellSneakMessageDisplay.OnMagicEffectApply() - "AerSpellSneakMessageDisplay.psc" Line 51
[08/09/2014 - 03:54:39PM] IP: 124 Instruction: 4 Line: 51
[08/09/2014 - 03:54:39PM] [akCaster]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [akEffect]: [MagicEffect < (9801EE52)>]
[08/09/2014 - 03:54:39PM] [::temp4]: False
[08/09/2014 - 03:54:39PM] [::temp5]: None
[08/09/2014 - 03:54:39PM] [::temp6]: None
[08/09/2014 - 03:54:39PM] [::temp7]: 0.000000
[08/09/2014 - 03:54:39PM] [::temp8]: 0.000000
[08/09/2014 - 03:54:39PM] [::temp13]: ""
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp9]: 0
[08/09/2014 - 03:54:39PM] [::temp10]: False
[08/09/2014 - 03:54:39PM] [::temp11]: None
[08/09/2014 - 03:54:39PM] [::temp12]: False
[08/09/2014 - 03:54:39PM] [soundInstance]: 0
[08/09/2014 - 03:54:39PM] Dumping stack 3708320:
[08/09/2014 - 03:54:39PM] Frame count: 3 (Page count: 1)
[08/09/2014 - 03:54:39PM] State: Waiting on latent function (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: 0
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] <unknown self>.utility.Wait() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [param1]: 5.000000
[08/09/2014 - 03:54:39PM] [ (FF001A20)]._APBWoodpecker01.Heartbeat() - "_APBWoodpecker01.psc" Line ?
[08/09/2014 - 03:54:39PM] IP: 2770 Instruction: 68
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp6]: 0
[08/09/2014 - 03:54:39PM] [::temp7]: True
[08/09/2014 - 03:54:39PM] [::temp8]: 5.000000
[08/09/2014 - 03:54:39PM] [::temp9]: 0
[08/09/2014 - 03:54:39PM] [::temp10]: True
[08/09/2014 - 03:54:39PM] [::temp11]: [_APBWoodpecker01 < (FF001A20)>]
[08/09/2014 - 03:54:39PM] [bSleeping]: True
[08/09/2014 - 03:54:39PM] [::temp12]: True
[08/09/2014 - 03:54:39PM] [ (FF001A20)]._APBWoodpecker01.OnLoad() - "_APBWoodpecker01.psc" Line 92
[08/09/2014 - 03:54:39PM] IP: 560 Instruction: 15 Line: 92
[08/09/2014 - 03:54:39PM] [::temp1]: 0.930000
[08/09/2014 - 03:54:39PM] [::temp2]: True
[08/09/2014 - 03:54:39PM] [count]: 0
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] Dumping stack 7377105:
[08/09/2014 - 03:54:39PM] Frame count: 2 (Page count: 1)
[08/09/2014 - 03:54:39PM] State: Waiting on other stack for return (Freeze state: Freezing)
[08/09/2014 - 03:54:39PM] Type: Normal
[08/09/2014 - 03:54:39PM] Return register: ""
[08/09/2014 - 03:54:39PM] Has stack callback: No
[08/09/2014 - 03:54:39PM] Stack trace:
[08/09/2014 - 03:54:39PM] [ (3C001E03)].MagicEffect.GetAssociatedSkill() - "<native>" Line ?
[08/09/2014 - 03:54:39PM] IP: 0
[08/09/2014 - 03:54:39PM] [Active effect 6 on (000C01F5)].AerSpellSneakMessageDisplay.OnMagicEffectApply() - "AerSpellSneakMessageDisplay.psc" Line 69
[08/09/2014 - 03:54:39PM] IP: 1419 Instruction: 43 Line: 69
[08/09/2014 - 03:54:39PM] [akCaster]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [akEffect]: [MagicEffect < (3C001E03)>]
[08/09/2014 - 03:54:39PM] [::temp4]: False
[08/09/2014 - 03:54:39PM] [::temp5]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [::temp6]: [Actor < (00000014)>]
[08/09/2014 - 03:54:39PM] [::temp7]: 21.675365
[08/09/2014 - 03:54:39PM] [::temp8]: 0.000000
[08/09/2014 - 03:54:39PM] [::temp13]: ""
[08/09/2014 - 03:54:39PM] [::NoneVar]: None
[08/09/2014 - 03:54:39PM] [::temp9]: 0
[08/09/2014 - 03:54:39PM] [::temp10]: False
[08/09/2014 - 03:54:39PM] [::temp11]: None
[08/09/2014 - 03:54:39PM] [::temp12]: False
[08/09/2014 - 03:54:39PM] [soundInstance]: 0
[08/09/2014 - 03:54:39PM] VM is thawing...
[08/09/2014 - 03:54:40PM] VM is freezing...
[08/09/2014 - 03:54:40PM] VM is frozen
[08/09/2014 - 03:54:41PM] Saving game...
[08/09/2014 - 03:54:41PM] VM is thawing...
[08/09/2014 - 03:54:45PM] VM is freezing...
[08/09/2014 - 03:54:45PM] VM is frozen
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here are my skyrim and skyprefs ini's:

 

 

skyrim:

 

[General]

sLanguage=ENGLISH

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

[Papyrus]

fUpdateBudgetMS=800.0

fExtraTaskletBudgetMS=800.0

fPostLoadUpdateTimeMS=2000.0

iMinMemoryPageSize=256

iMaxMemoryPageSize=512

iMaxAllocatedMemoryBytes=153600

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

[Grass]

iMaxGrassTypesPerTexure=7

iMinGrassSize=90

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.5

f3PArrowTiltUpAngle=1.0

f1PBoltTiltUpAngle=0.2

f3PBoltTiltUpAngle=0.3

 

 

 

Sky Prefs:

 

[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[Display]
sD3DDevice="NVIDIA GeForce GTX 770"
iTexMipMapSkip=0
bFloatPointRenderTarget=1
bTreesReceiveShadows=1
bDrawLandShadows=1
bShadowsOnGrass=1
bFXAAEnabled=0
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
fGamma=1.2800
fSpecularLODStartFade=2000
fLightLODStartFade=3500
fTreesMidLODSwitchDist=10000000.0000
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iBlurDeferredShadowMask=3
fShadowDistance=8000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
iAdapter=0
iSize W=1920
iSize H=1080
iMultiSample=8
iMaxAnisotropy=16
iPresentInterval=1
bFull Screen=1
fInteriorShadowDistance=3000.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
iShadowFilter=3
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fShadowLODStartFade=200.0000
iTexMipMapMinimum=0
bTransparencyMultisampling=0
iWaterMultiSamples=0
bDeferredShadows=1
iShadowMode=3
bDrawShadows=1
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
iScreenShotIndex=0
bShadowMaskZPrepass=0
bMainZPrepass=0
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000
iMaxGrassTypesPerTexure=7
iMinGrassSize=50
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[imagespace]
iRadialBlurLevel=2
bDoDepthOfField=1
[LOD]
fLODFadeOutMultActors=15.000
fLODFadeOutMultItems=15.000
fLODFadeOutMultObjects=15.000
fLODFadeOutMultSkyCell=1.0000
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
[interface]
fMouseCursorSpeed=1.0000
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1
iDifficulty=3
[Controls]
bUseKinect=0
fMouseHeadingSensitivity=0.0200
fGamepadHeadingSensitivity=1.9000
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=436623473
fVal4=0.6500
uID4=466532
fVal3=0.6500
uID3=3954
fVal2=1.0000
uID2=554685
fVal1=0.6500
uID1=1007612
fVal0=1.0000
uID0=94881
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[General]
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
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Both games are exhibiting stack dumps. Usually, I see that caused by "bad" [PAPYRUS] block edits in Skyrim.ini. Your ini is not default, but doesn't look as bad as some I've seen. These changes are just "back to default" and I would recommend them first. In Skyrim.ini:

---------

[Papyrus]

fUpdateBudgetMS=1.2 ; yes, 1.2 800 is way excessive. Put it at 2.0 if you must

fExtraTaskletBudgetMS=1.2 ; make same as previous entry

---------

 

A stack dump happens when the script engine runs out of stack frame memory. I suspect a mod, either wrongly installed or broken, is causing the issue, but a stack dump contains all running frames. IF its JUST a huge number of scripts running normally, you can change a Skyrim.ini value that I usually tell posters to NEVER touch:

----------

[Papyrus]

iMaxAllocatedMemoryBytes=153600 ; try doubling this, or more. I wouldn't exceed 1228800 or so

-----------

Crank up Skyrim, do the coc riverwood thing, stumble around a little, quit. See if the stack dump messages in the Papyrus log goes away.

If they do, I don't think the above max value is harmful, but there may be something still amiss.

 

If they don't go away, you may have to start disabling mods and testing to see which one(s) are causing the issue.

 

EDIT: RE - 99% That's "good". You want your hardware utilized as efficiently as possible. Fully utilized hardware is what you want.

Edited by Lord Garon
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