RuubixObsidian Posted August 10, 2014 Posted August 10, 2014 First off--thank you to nexus and all the mod makers for some amazing work that you give away for free, and are my inspiration to work on an AI project for this game I've had in mind for awhile. So with that: I'm trying to create new AI that can take character traits into account when NPCs are making decisions in combat or trade, etc. However, there is virtually no place I can find through the webs that tells me how I can get under the hood and start understanding the code, including current mods. Any suggestions or leads would be immensely helpful. Thank you.
Mattiewagg Posted August 10, 2014 Posted August 10, 2014 First off--thank you to nexus and all the mod makers for some amazing work that you give away for free, and are my inspiration to work on an AI project for this game I've had in mind for awhile. So with that: I'm trying to create new AI that can take character traits into account when NPCs are making decisions in combat or trade, etc. However, there is virtually no place I can find through the webs that tells me how I can get under the hood and start understanding the code, including current mods. Any suggestions or leads would be immensely helpful. Thank you. Okay. First you'll want to start with this tutorial from the CK Wiki.Then take a look at these 4 tutorials, though they're not part of a series, they should help get you started: Tutorial 1Tutorial 2Tutorial 3Tutorial 4 And remember that if you have any problems or questions you can post it here (in Skyrim Mod Talk), or here.
RuubixObsidian Posted August 11, 2014 Author Posted August 11, 2014 Thank you Mathiaswagg, I'll check em out.
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