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Random CTDs despite no BOSS errors & bashed patch.


bbe

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Hello all, I've recently decided to boot oblivion back up since skyrim's release (so yeah been a while) and went around installing the recommended mods as well as a handful of my own personal choices. I used mod organizer, ran BOSS, made a bashed patch. Saw no errors, for VRAM and performance plugins I use OSR, Purger, and ENBoost which seem to do the job well enough as I can often play without a hitch for extended periods of time. However those periods almost always end with a CTD that isn't reproducable, and although I have had long sessions my latest was for example only 5 minutes before crashing. I often get them while loading into cities after long walks through the forests but I can just as well get one while swinging a mace at a necromancer or casting a spell, it seems to be completely random.

 

I'm just wondering if anyone could take a look at my load order and see if there's something I missed or some huge incompatibility that I nor BOSS wouldn't have picked up on. Thanks for any replies

 

load order::

 

 

# This file was automatically generated by Mod Organizer.

Oblivion.esm
All Natural Base.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
Mart's Monster Mod for OOO.esm
Enhanced Daedric Invasion.esm
Better Cities Resources.esm
CM Partners.esm
Toaster Says Share v3.esm
Knights - Revelation.esm
HorseCombatMaster.esm
Unofficial Oblivion Patch.esp
UOPS Additional Changes.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
USIPS Additional Changes.esp
Better Cities .esp
Natural_Weather_HDR_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
All Natural.esp
All Natural - SI.esp
All Natural - MMM Patch.esp
Immersive Interiors.esp
Natural_Water_by_Max_Tael.esp
OBGE - Liquid Water.esp
Sounds of Cyrodiil.esp
All Natural - Real Lights.esp
Reznod_Mannequin.esp
Enhanced Economy.esp
DropLitTorchOBSE.esp
Map Marker Overhaul.esp
Map Marker Overhaul - SI additions.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
Sounds of Cyrodiil - Mehrune's Razor Add-On.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
MaleBodyReplacerV5.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
Sounds of Cyrodiil - Thieves' Den Add-On.esp
Cobl Glue.esp
Cobl Si.esp
Cobl Tweaks.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
OOO-Map_Markers_Stock.esp
OOO-No_Guild_Ownership.esp
OOO-Armor_Perks_WearRate_Repair.esp
OOO-BirthSigns.esp
OOO-Combat_Skills_Perks_Marksmanship.esp
OOO-DaedraLord_Quests.esp
OOO-Dangerous_Traps.esp
OOO-Deadly_Combat.esp
OOO-DLT_Immersion.esp
OOO-Magic_Effects+Enchantments.esp
OOO-Magic_Effects+Spells.esp
OOO-Magic_Game_Settings.esp
OOO-Potions.esp
OOO-ThiefGuild_Difficult.esp
OOO-Container_Trap_Instant_Effects.esp
Mart's Monster Mod for OOO.esp
Mart's Monster Mod - Shivering Isles.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Less Rats.esp
Mart's Monster Mod - Less Reavers.esp
Mart's Monster Mod for OOO - LessReaversInGates.esp
Mart's Monster Mod - No Beholdens.esp
Mart's Monster Mod - Spawn Rates - Reduced.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - More Passive Wildlife.esp
Mart's Monster Mod - City Defences.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Friendlier Factions OOO.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp
Mart's Monster Mod - Diverse Wisp and VASE Addon.esp
Mart's Monster Mod - Diverse Creatures Expansion.esp
Mart's Monster Mod - RadiantAITweaks.esp
Mart's Monster Mod - Mummies.esp
MMM4OOO&FCOM- Slofs Horse & DLC Armor.esp
00RBScribeSupplies Intensive.esp
00RBScribeSupplies02, read summary.esp
BrotherhoodRenewed.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt Weather Patch.esp
Malevolent.esp
Servant of the Dawn.esp
VaultsofCyrodiil.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
Knights - Revelation.esp
Mart's Monster Mod for OOO - Knights .esp
Sounds of Cyrodiil - KOTN Add-on.esp
Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
TOTF.esp
RTT.esp
The Lost Spires.esp
Lost Paladins of the Divines.esp
MannimarcoComplete.esp
Enhanced Daedric Invasion.esp
ReclaimSancreTor.esp
xuldarkforest.esp
LostSpires-DarkForest patch.esp
xulStendarrValley.esp
xulTheHeath.esp
xulEntiusGorge.esp
xulFallenleafEverglade.esp
LostSpires-Everglade patch.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
RST+Cloudtop Mountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV_withoutWheat.esp
xulRollingHills_EV.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulImperialIsle.esp
xulBlackwoodForest.esp
xulCheydinhalFalls.esp
TearsOfTheFiend-CheydinhalFalls patch.esp
KvatchRebuilt-CheydinhalFalls patch.esp
xulAspenWood.esp
xulSkingradOutskirts.esp
RST+Skingrad Outskirts.esp
xulSnowdale.esp
OOO-Snowdale patch.esp
xulCliffsOfAnvil.esp
OOO-CliffsOfAnvil patch.esp
MannimarcoResurrection-CliffsOfAnvil patch.esp
MMMDungeons-CliffsOfAnvil patch.esp
RST+Cliffs of Anvil.esp
xulSilverfishRiverValley.esp
xulJerallGlacier.esp
OOO-JerallGlacier patch.esp
xulTheEasternPeaks.esp
MannimarcoResurrection-EasternPeaks patch.esp
RST+Cheydinhal Falls.esp
Better Cities - House Price Patch.esp
Natural_Vegetation_by_Max_Tael.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
P1DkeyChain.esp
Enhanced Economy - House prices.esp
Quest Award Leveller.esp
Quest Award Leveller - Battlehorn Castle.esp
Quest Award Leveller - Vile Lair.esp
Quest Award Leveller - Mehrunes Razor.esp
Quest Award Leveller - Knights of the Nine.esp
Alternative Beginnings.esp
Alternative Beginnings - Kvatch Intact.esp
Basic Primary Needs.esp
LTDVampireOverhaul.esp
hilarity_121.esp
Mysterious Bear's Epic Necromancy + EM.esp
SupremeMagicka.esp
SM_ShiveringIsles.esp
SM_DLCSpellTome.esp
SM_OOO.esp
SM_MMM.esp
SM_COBL.esp
SM_AbsorbRestoration.esp
SM_EnableCharmChameleon.esp
SM_EnableRestoreEnchanting.esp
SM_NoPoisonLevitationEffects.esp
SM_EnchantStaff.esp
SM_NoSpellLights.esp
SM_Scrolls.esp
SM_SigilStone.esp
MidasSpells.esp
Reanimate Spell.esp
RenGuardOverhaul.esp
Archery Rebalance.esp
OOO-Level_Normal.esp
ScriptEffectSubduer.esp
CM Partners.esp
Toaster Says Share Faction Recruitment.esp
CM Partners Special NPCs.esp
CM Partners NPC NE.esp
CM Partners More NPCs NE.esp
1em_Vilja.esp
1em_Vilja_OCOV2.esp
nu_dwarven_f_cuirass.esp
Mart's Monster Mod - Resized Races.esp
Oblivion_Character_Overhaul.esp
Better Cities Full.esp
Better Cities - IC Imperial Isle.esp
Better Imperial City.esp
Better Cities - All Natural.esp
Better Cities - Reclaiming Sancre Tor.esp
Better Cities - Unique Landscape Barrowfields.esp
Better Cities - Ruined Tail's Tale.esp
Better Cities - Unique Landscape Chorrol Hinterland.esp
Better Cities - Tears of the Fiend.esp
Better Cities - Unique Landscape Cheydinhal Falls.esp
Better Cities - Unique Landscape Panther River patch.esp
Better Cities - Unique Landscape Skingrad Outskirts.esp
Better Cities - The Lost Spires.esp
Better Cities - COBL.esp
Better Cities - Unique Landscape Imperial Isle.esp
OOO-Respawn_Two_Week.esp
OOO-Magic_Script_Effect_Fix.esp
UnEssentialAfterQuest.esp
Purger.esp
Cobl Filter Late MERGE ONLY.esp
All Natural - Indoor Weather Filter For Mods.esp
Deadly Reflex 6 - Timed block and 150% damage.esp
Deadly Reflex 6 - HeX NifSE Patch.esp
SM_DeadlyReflex.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
DeadlyReflex 6 - Combat Moves.esp
Bashed Patch, 0.esp

Edited by bbe
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Ok, let's start, but first:

> Use wrye bash to remove the mods, do not do it manually. So you go into the installer tab and click uninstall from there. So at least you won't have to reinstall everything.

> Remove:

Natural_Weather_HDR_by_Max_Tael.esp

You already got all natural, why would you use natural weather.

> Remove:

OOO-Water_Weeds.esp
OOO-Map_Markers_Stock.esp
OOO-No_Guild_Ownership.esp
OOO-Armor_Perks_WearRate_Repair.esp
OOO-BirthSigns.esp
OOO-Combat_Skills_Perks_Marksmanship.esp
OOO-DaedraLord_Quests.esp
OOO-Dangerous_Traps.esp
OOO-Deadly_Combat.esp
OOO-DLT_Immersion.esp
OOO-Magic_Effects+Enchantments.esp
OOO-Magic_Effects+Spells.esp
OOO-Magic_Game_Settings.esp
OOO-Potions.esp
OOO-ThiefGuild_Difficult.esp
OOO-Container_Trap_Instant_Effects.esp

They are already bundled in OOO 1.35, hoping you are using that one and not 1.33 or 1.34 beta 5.

> Remove :

OOO-Respawn_Two_Week.esp
OOO-Magic_Script_Effect_Fix.esp

Already inside OOO 1.35

> Remove:

OOO-Level_Normal.esp

You know why. ahah

> Remove: Oscuro's_Oblivion_Overhaul - Knights of Nine.esp
You don't need it if you use the martigen plugin (and you are using it)

> Remove: P1DkeyChain.esp
Causes savegame bloating

> Remove:
Quest Award Leveller.esp
Quest Award Leveller - Battlehorn Castle.esp
Quest Award Leveller - Vile Lair.esp
Quest Award Leveller - Mehrunes Razor.esp
Quest Award Leveller - Knights of the Nine.esp

And sub them all with Aulias.

> Remove one of these:

Alternative Beginnings.esp
Alternative Beginnings - Kvatch Intact.esp

> Remove:
VaultsofCyrodiil.esp and use the version bundled with better cities.

> Remove:
Mart's Monster Mod - City Defences.esp

You use better cities. Better cities adds his own city defences.


Please, read the readme. There are many mods that I do not know and they are probably clashing. I urge you to read the readme. For example, why would use natural water and liquidwater together. Makes no sense.
You have the skyrim approach, add everything at once without reading the stuff. Read the damn readmes.
Edited by Sergio1992
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Thanks for all that, I am using 000 135 but I don't know where I got these addons from seeing as this was all recently downloaded. As far as natural environments + all natural I picked up on it myself last night, I was convinced that natural environments didn't modify weather and only modified, well, the environment :tongue: but some were downright embarassing oversights (natural waters + liquid water...go me)

 

Everything seems to be in order now so far and the rest of the plugins should not be clashing as I do usually read the readmes but tend to gloss over them for graphic related mods.

 

 

Only problem I am running into now is that my previous save CTDs on load if I try to disable Natural Weather HDR.esp. I have removed natural waters without a hitch and would like to keep the other two options (vegetation and wildlife), but can only get back into the game if I keep Natural Weather HDR enabled alongside All Natural. Making a new game does not make me crash but I'd rather keep going with the current save.

 

Seems to be working now after some fiddling.

 

Thanks again Sergio1992

Edited by bbe
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