mickthompson4000 Posted August 11, 2014 Share Posted August 11, 2014 Heya, I get a weird CTD on the odd kill. It's not exclusive to Vats either, I have the load order correct, sorted by myself and LOOT and the matches merged and I followed Gophers vids to the letter for a complete mod install. Everything else is SUPER stable, more stable than anything I got in Skyrim, not even a stutter or frame rate drop. Just the odd CTD on a kill. Any advice? I've done the iNumthread thingy to 2 and the other ini edit set to one (whatever it was), i've also got the antistutter mod/ the fake full screen mod AND the use more than 4gigs mod. Any idears? Load Order GameMode=Fallout3Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1StreetLights.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1aHUD.esm=1CRAFT.esm=1CALIBR.esm=1iHUD.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=1Project Beauty.esm=1Enhanced Weather - Rain and Snow.esm=1DCInteriors_ComboEdition.esm=1EVE.esm=1RH_IRONSIGHTS.esm=1FNNsys.esm=1FO3 Wanderers Edition - Alternate Travel.esm=1FO3 Wanderers Edition - Alternate Travel.esp=0BlackWolf Backpack.esp=1DarNifiedUIF3.esp=1Mart's Mutant Mod - DC Interiors.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1UndergroundHideout.esp=1FO3 Wanderers Edition - Main File.esp=1Enhanced Weather - REBOOT.esp=1BlackWolf Backpack - Vendor Script Replenish.esp=1dD - Enhanced Blood Main.esp=1BlackWolf Backpack - Blank's Container Patch.esp=1Fellout-Anchorage.esp=1Fellout-BrokenSteel.esp=1Fellout-pipboylight.esp=1HZSmoothLight - FO3.esp=1Fellout-Full.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1RH_IronSights_RemoveReticule.esp=1Mart's Mutant Mod.esp=1Realistic Interior Lighting - OA.esp=1StreetLights - Wasteland.esp=1WeaponModKits.esp=1RH_WMK_Bridge.esp=1WeaponModKits - FWE Master Release.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - PL.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Blackened FWE + MMM + EVE + Project Beauty.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1FNNsys - FWE.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1Fellout-Zeta.esp=1Mart's Mutant Mod - Master Menu Module.esp=0Mart's Mutant Mod - Project Beauty.esp=0Project Beauty- Broken Steel.esp=1RH_FWE_Bridge.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=0FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1DYNAVISION - Dynamic Lens Effect.esp=1Mart's Mutant Mod - DLC Zeta.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1Fellout-PointLookout.esp=1RH_EVE_Bridge.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_PL_NewItems.esp=1Project Beauty- Point Lookout.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1UndergroundHideout_SY.esp=1WeaponModKits - BrokenSteel.esp=1Realistic Interior Lighting - BS.esp=1WeaponModKits - OperationAnchorage.esp=1RH_IronSights_Vanilla_NewWeapons.esp=1WeaponModKits - ThePitt.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - PointLookout.esp=1UH-FWE-WMK-DLC.esp=1UH-FWE Weapons and Workbench patch.esp=1Merged Patch.esp=1 Link to comment Share on other sites More sharing options...
BlackRampage Posted August 11, 2014 Share Posted August 11, 2014 I have the load order correct, sorted by myself and LOOT I beg to differ. Your load order could definitely use some work. If LOOT sorted your load order as you posted, then I'd suggest letting BOSS sort that load order instead. Since you're using the "Blackened FWE + MMM + EVE + Project Beauty.esp" patch, let's check out how your load order should look like if you would only use the mods that plugin patches: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.esp*any optional FWE plugins here*Mart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espBlackened FWE + MMM + EVE + Project Beauty.esp Link to comment Share on other sites More sharing options...
mickthompson4000 Posted August 11, 2014 Author Share Posted August 11, 2014 Woot! I removed the lines for multithreading and used Boss to sort my load order. No crashes in hours, stable as a building that they put horses in! Thanks mate Link to comment Share on other sites More sharing options...
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