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Transparency not working


Zinglish

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I have a model (A 2 sided single face (4 Vertices)) and I have UV Unwrapped it to make a poster...I have made my texture and the alpha channel, but the alpha channel is not working...it just shows black or white where it should be invisible...
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Woooo, it worked...I should have looked harder, but only problem is now the whole thing is transparent (Like 50%) where on the Alpha channel it is white...The black parts on the alpha channel are completely.

 

So the white Alpha color has not come out opaque like it should...How do I fix that? I have tried many different settings...

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What compression level did you use when you created the DDS file? If need to use a DXT compression that preserves the alpha channel such as DXT5.

 

LHammonds

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Upload the NIF and DDS file someplace like MediaFire.com and send me the link so I can take a look at it.

 

LHammonds

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