SealJuice Posted April 30, 2010 Share Posted April 30, 2010 I use SCC alot and sometimes I recruit someone with a generic name like "A Slaver". Any way to rename them? Thanks. Link to comment Share on other sites More sharing options...
aerialz Posted April 30, 2010 Share Posted April 30, 2010 Type this into the console: setactorfullname "Firstname Lastname" (Use the quotes if the name has spaces) Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted April 30, 2010 Share Posted April 30, 2010 That is going to rename every generic slaver to the name you choose. To my knowledge, OP, there's no way to do what you're asking for specific references for those types of NPCs. Link to comment Share on other sites More sharing options...
SealJuice Posted May 1, 2010 Author Share Posted May 1, 2010 Thanks for the replies. Link to comment Share on other sites More sharing options...
TheStormsEye Posted May 2, 2011 Share Posted May 2, 2011 I've been trying to rename a specific NPC. SetActorFullName "Firstname Lastname" does not work. Anyone know what's wrong? I'm positive I'm typing it right. Link to comment Share on other sites More sharing options...
rickerhk Posted May 2, 2011 Share Posted May 2, 2011 setactorfullname is not a console function. You have to use it in a script, and the parameter is a message object. The name of the actor base object will be changed to the title of the message. If you have FOSE, you can click on the actor in console mode and type: setname MyFavoriteName Again, this changes the name of the base object so all actors spawned off that object will have the new name. Link to comment Share on other sites More sharing options...
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