Jump to content

Open Cities for Fallout 3


JoshQuake

Recommended Posts

Open Cities for Oblivion was fun, how about for Fallout 3?

 

Add some guards patrolling the perimeter and chilling at the front gate so that the civilians don't get raped by Deathclaws or huge hordes of Ghouls (in MMM).

Another cool feature would be to add a radio signal that auto-plays when a city is in need of help. Not when like 5 things attack that the guards can handle, but a big horde of 20 that over power the guards and pose a real threat to the city.

Link to comment
Share on other sites

  • 2 months later...
So you're probably talking specifically about Megaton and Paradise Falls, right? The only issue I can think of aside from performance is that I believe they use different climates and imagespaces. Still, it would be interesting to see it. The open cities mods for Oblivion always boggled my mind in terms of the sheer amount of fixing/work that needs to be done.
Link to comment
Share on other sites

  • 1 year later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...