KiCHo666 Posted August 12, 2014 Share Posted August 12, 2014 What title says...Wha I would like is to make bigger objects destructible. Easy to make havok and all, but destroying a water tank with silenced pistol is plain stupid, so I would like to know if there's a way to make object destructible only by using explosive weapons.I know it would include scripting, maybe some kind of form list that contains object damagable only by explosion?Help would be appreciated. :) Link to comment Share on other sites More sharing options...
weijiesen Posted August 18, 2014 Share Posted August 18, 2014 You could, in the Cell View, played a Bounding Box or 'trigger' if you will, that adds the destruction to the Ref when an object enters it (the projectile).I believe this is possible but... just would take a ton of work.But that's how I'd go about doing it.Like a water tank. I"d put the bounding box around it, then put things like explosive projectiles in a formlist so that when they are within the bounds it swaps the Parent ref model. Just a thought.Nifskope allows for "Phantom Shapes" to be used, and those are bounds in the nif that detect when things touch and hit them... keep that in mind too for such endeavors . Link to comment Share on other sites More sharing options...
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