Menacestudios Posted August 12, 2014 Share Posted August 12, 2014 (edited) A few days ago i wiped my fallout, removing all mods, uninstalled the game and reinstalled it. after a first boot of the game i installed new mods, and when i was leaving doc Mitchell's house i noticed a giant red diamond with a exclamation mark in it.i "disabled" it in the console and continued on when i noticed the same symbol was on easy pete and the shopkeeper guy.i looked in their inventories thinking all knives where glitched but neither of them had a knife. Mod list (in order)\/ fallout.esmProject nevada - coreProject nevada - cyberwareProject nevada - equipmentProject nevada - rebalancet6m equipment replacerclasicPackmercenarypackcaravanpacktribalpackdeadmoneyhonestheartslonesomeRoadgunRunnersArsenaloldworldBluesmilitary NV Backpackst6m old world blues replacerweaponmodsexpandedProject nevada - (all DLC patches)RaestlozPCidlesmilitary NV Backpacks - vendor script replenishmilitary NV Backpacks - BumBagSlot1MojavedelightModconfiguration menuReadius_NV I also have (not in the load order for some reason) .22 Silenced retextureArchiveInvalidation InvalidatedBnB body extender compatibility skeleton Edited August 12, 2014 by Menacestudios Link to comment Share on other sites More sharing options...
M48A5 Posted August 12, 2014 Share Posted August 12, 2014 What you are getting is a missing mesh error symbol. You should start your load order with Fallout.esm, followed by the DLCs in order of release, then the various packs. This would be followed by your mod's .esm, then .esp. Loaded in the same order as the vanilla game..You should also look at T6M Equipment Replacer and insure that the meshes were installed properly. Link to comment Share on other sites More sharing options...
Menacestudios Posted August 13, 2014 Author Share Posted August 13, 2014 I reordered the mod order list as you said, and even reinstalled t6m equipment replacer but the problem is accruing. Link to comment Share on other sites More sharing options...
MarchUntoTorment Posted August 13, 2014 Share Posted August 13, 2014 Do you have NVSE installed? If you do, try clicking on the mesh and typing in 'GBO'. That'll give you the base object ID, which you can use in the GECK to hunt for the object. Once we know what the missing mesh is, we can probably help you. Link to comment Share on other sites More sharing options...
Menacestudios Posted August 13, 2014 Author Share Posted August 13, 2014 the symbols are anchored on chet, easy pete, and (powder ganger guy), and when i click the symbol and type GBO it tells me that character is the problem. Link to comment Share on other sites More sharing options...
Menacestudios Posted August 13, 2014 Author Share Posted August 13, 2014 (edited) In frustration i killed chet, and noticed he had a .357 magnum equiped, when i killed joe cobb he also had one, and im willing to bet easy Pete has one too. so what do i do now? how do i fix it? Edited August 13, 2014 by Menacestudios Link to comment Share on other sites More sharing options...
M48A5 Posted August 13, 2014 Share Posted August 13, 2014 You should check any mod that changes weapons. Disable the mod and go into the game to see if the problem is corrected. Link to comment Share on other sites More sharing options...
TROOPAH11 Posted June 30, 2017 Share Posted June 30, 2017 Hey if this is still a problem I have something to add, I found out two items in my game have this problem, magnums revolvers and knives. I tested and both Joe Cobb and Easy Pete have revolvers, and in Doc Mitchell's house i had a missing texture come up on the shelf in the hallway, which using console commands found out it was a knife. There is a settler in goodsprings who usually farms and hangs outside, he has a knife and a revolver. I don't know how to fix this, so I am going to test getting a specific revolver texture mod and a knife mod to see if that helps. Link to comment Share on other sites More sharing options...
dubiousintent Posted June 30, 2017 Share Posted June 30, 2017 Please see the Nexus "Terms of Service" about not resurrecting old threads. The last previous comment was from 2014. Please see the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. If that doesn't fix your problem, start your own thread with the information requested in the wiki "How to ask for help" article.-Dubious- Link to comment Share on other sites More sharing options...
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