Deleted2021903User Posted August 13, 2014 Share Posted August 13, 2014 I have been having a technical issue after the first Dawnguard scripted vampire attack in Whiterun. After I defeat the vampires easily/loot their corpses, exit to Dragonsreach or another location in Skyrim, I will always CTD if I attempt to re-enter Whiterun. After the first CTD, any saves within Whiterun itself after the vampire attack will also fail to load. The saves where I located in one of the shops in Whiterun will load but will crash to CTD if I attempt to re-enter Whiterun. However I am able to travel elsewhere in Skyrim with fast travel without any crashes. I know there is a glitch/bug specifically related to the vampire attack. Here is my mod list: Skyrim.esm ActiveUpdate.esm ActiveUnofficial Skyrim Patch.esp Version 2.0.3 ActiveDawnguard.esm ActiveUnofficial Dawnguard Patch.esp Version 2.0.3 ActiveHearthFires.esm ActiveUnofficial Hearthfire Patch.esp Version 2.0.3 ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp Version 2.0.3 ActiveFalskaar.esm Version 1.1.2 ActiveWyrmstooth.esp Version 1.10 ActiveApachiiHair.esm Version 1.4 ActiveClimatesOfTamriel.esm Version 3.1 Activemoonpath.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveUnofficial High Resolution Patch.esp Version 1.1.6 ActiveBetter Dynamic Snow.esp ActiveRevampedExteriorFog.esp ActiveAOS.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp Active83Willows_101BUGS_V4_HighRes.esp Version 4.1 ActiveAuto Unequip Ammo.esp ActiveChesko_WearableLantern.esp ActiveMoss Rocks.esp ActivePoint The Way.esp Version 1.0.2 ActiveShootingStars.esp Version 1.041 ActiveSkyrim Immersive Creatures.esp Version v6.5.2 ActiveSkyrim Immersive Creatures - DLC2.esp Version v6.5.2 ActiveSkyrim Flora Overhaul.esp ActiveWetandCold.esp Version 1.402 ActiveFootprints.esp ActiveFootprints - Ash.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp ActiveSkyUI.esp Version 4.1 ActiveiHUD.esp ActiveCloaks.esp ActiveCloaks - Dawnguard.esp ActiveHothtrooper44_Armor_Ecksstra.esp ActiveHothtrooper44_ArmorCompilation.esp Version 7.1 ActiveImmersive Weapons.esp Activeroyal_daedric.esp ActiveVanguardArmor.esp Activebuildablehouse.esp Activemoonpath_questdata.esp ActivePerfect Whiterun_outside district by ReVan1199.esp ActiveThe Paarthurnax Dilemma.esp Version 1.2.7 Activewhiterun spruce by revan1199.esp ActiveSFO - Dragonborn.esp ActiveSFO - Expanded Diversity.esp ActiveConvenient Horses.esp Version 14950 ActiveConvenient Horses - Faster Sprint.esp ActivedD - Enhanced Blood Main.esp ActivedD-DG-DB-Immersive Creatures EBT Patch.esp ActiveAOS_EBT Patch.esp ActiveEnhancedLightsandFX.esp ActiveELFX - Moonpath.esp ActiveELFX - Dawnguard.esp ActiveELFX - Dragonborn.esp ActiveCinematicFireFX.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp Version 3.1 ActiveClimatesOfTamriel-Dragonborn-Patch.esp Version 3.1 ActiveSupreme Storms - Cot Version.esp ActiveCoT-WeatherPatch.esp ActiveCoT-WeatherPatch_Snow-40.esp ActiveCoT-WeatherPatch_SupStorms.esp ActiveCoT-WeatherPatch_NL3.esp ActiveELFXEnhancer.esp ActiveTheEyesOfBeauty.esp Version 9 ActiveThe Eyes Of Beauty - Elves Edition.esp ActiveUFO - Ultimate Follower Overhaul.esp Version 1.2j ActiveUFO - Dragonborn AddOn.esp ActivemjhKhajiitSpeak.esp ActivemjhKhajiitSpeakDLC - Dawnguard.esp ActivemjhKhajiitSpeakDLC - Hearthfire.esp ActivemjhKhajiitSpeakDLC - Dragonborn.esp ActivemjhKhajiitSpeakMod - Convenient Horses.esp ActivemjhKhajiitSpeakMod - Moonpath.esp ActivemjhKhajiitSpeakMod - NPC Bartering.esp Version 0.4 ActivemjhKhajiitSpeakMod - The Paarthurnax Dilemma.esp ActiveRealisticWaterTwo.esp Version 1.11 ActiveRealisticWaterTwo - Waves.esp ActiveRealisticWaterTwo - Waves - Dawnguard.esp ActiveRealisticWaterTwo - Legendary.esp ActiveRealisticWaterTwo - Wyrmstooth.esp ActiveRealisticWaterTwo - Waves - Wyrmstooth.esp ActiveRealisticWaterTwo - Falskaar.esp ActiveRealisticWaterTwo - Waves - Falskaar.esp ActiveAOS2_DGDB_USKP Patch.esp ActiveAOS2_CoT3_1_patch.esp Version 1 ActiveSkyFalls + SkyMills + DG + DB + FS + WT.esp Version 3.0.esp ActiveSkyFalls DB + FS Small Waterfalls.esp ActiveAOS_RealisticWater2 patch.esp ActiveAOS_WetandCold Patch.esp ActiveRun For Your Lives.esp Version 2.0.3 ActiveWhen Vampires Attack.esp Version 2.0.3 ActiveI did update the Run for Your Lives & When Vampires Attacks mods as I had the older versions installed beforehand. I used the Save Game Script Cleaner to remove the orphan scripts from these mods. It did not work unfortunately. Any suggestions that may be the cause of my problem? I really do not want to be forced to stay away from towns and villages at nighttime. This is something I really want to fix in my game. Thanks. Link to comment Share on other sites More sharing options...
Valkasha Posted August 13, 2014 Share Posted August 13, 2014 Sounds like you corrupted your save game. Link to comment Share on other sites More sharing options...
Deleted2021903User Posted August 13, 2014 Author Share Posted August 13, 2014 I hope not but it certainly looks that way with what is occurring in my game. Fortunately, I have numerous saves for my character, and know the exact save before the attacks or any modifications to the game itself. So I should be good to play on but I would have to find a way to avoid vampire attacks in cities I guess. Link to comment Share on other sites More sharing options...
Valkasha Posted August 13, 2014 Share Posted August 13, 2014 Finishing the dawnguard quest should stop the vampire attacks inside cities I believe. Link to comment Share on other sites More sharing options...
Deleted2021903User Posted August 13, 2014 Author Share Posted August 13, 2014 Hmm, I do not want to be forced to do something earlier than planned but getting the DLC out of way may stop it. This is my first time playing this game so I dunno what happens in the DLC conclusion. I did find the Random Vampire Attacks Disabled mod on here. Not sure adding another mod to cover this up would be feasible but it is something to consider as well. Link to comment Share on other sites More sharing options...
Deleted2021903User Posted August 14, 2014 Author Share Posted August 14, 2014 Well, I decided to backtrack and load BOSS again after awhile. I discovered that all the DLC esms, including Dawnguard, contained dirty edits. So would cleaning the files with TES5Edit.exe might help me out here? I remember doing this before with other mods (I watched the YouTube Video by Gopher), and I thought I did it with the DLC. Arrrggghhhh!!!! Link to comment Share on other sites More sharing options...
letmein2 Posted August 15, 2015 Share Posted August 15, 2015 Well, I decided to backtrack and load BOSS again after awhile. I discovered that all the DLC esms, including Dawnguard, contained dirty edits. So would cleaning the files with TES5Edit.exe might help me out here? I remember doing this before with other mods (I watched the YouTube Video by Gopher), and I thought I did it with the DLC. Arrrggghhhh!!!!I have the excat problem as you have. Did you find a way to fix it? It's been a year I won't get my hopes up but this bug is killing me. Link to comment Share on other sites More sharing options...
Happygocrazee Posted February 19, 2016 Share Posted February 19, 2016 Ditto to this guy ^^^Two separate characters. Dead vampires on the ground in both saves, so I know the first attack has already occurred. Loading into Whiterun now crashes it after a few seconds. A few times, a vampire attack has begun to trigger. Once or twice I got through the attack without a crash, though there seems to be no consistent cause. Looked into Realistic Ragdolls and Force being the cause. Disabling worked sometimes, some not. So I'm still out of luck. The vampires certainly SEEM to be the cause! Somehow... Link to comment Share on other sites More sharing options...
krolder Posted March 8, 2017 Share Posted March 8, 2017 (edited) ok, just had this issue myself, and heres what i did to fix it.traveled to dragons reach (wasn't CTDing immediately there) and walked down to the market square, much farther and CTD would occur as actors start moving.toggled all AI and combat AI using the console, then entered free cam modeflew down to where all the vampires were and used the kill command on ALL THE ENEMIES (two vampires were using the friggen grinder and smelter!)flew back to my starting spot and dissabled free cam, then re-enabled AI and combat AIwalked to the gate, no CTDexited and re-entered city to confirm no CTD don't know how many people this would work for, but it did the trick for me. Good luck out there! side note, i wonder if it could be the dogs specifically or maybe the vampires using the blacksmith stations? the latter might explain why whiterun tends to get this problem over other locations. EDIT: ok, just had an immediate CTD upon attacking Adrianne (trying to trigger the inventory reset bug). followed up with running up to dragons reach and attacking a guard there, with no CTD. is there something about whiterun that just doesn't like combat then? Edited March 9, 2017 by krolder Link to comment Share on other sites More sharing options...
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