GearF0x Posted August 13, 2014 Share Posted August 13, 2014 I have fixed my load order with LOOT and i used FO3 Edit to check any issues but i cant find out what the problem is. I have the "Tackle" perk in FWE and when my character runs into something she acts like she gets knocked down, and will not get up. This might have to do with a recent mod i installed because this hasn't happened before. This is my load order. And yes i have used Archived Invalidated. Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmBlackDuster.esmCINEMATECH.esmaHUD.esmEnhanced Weather - Rain and Snow.esmresetfollowers_v3.3.espiHUD.esmCALIBR.esmImaginatorFO3.espCRAFT.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmProject Beauty.esmEVE.esmLings.esmVault 101 Revisited.esmProject Genesis.esmFO3 Wanderers Edition - Alternate Travel.espLingsDLC.esmWeapon Repair Kits - Final.esmColtM4Carbines.espMillenia_AKS74U.espArc Blade V1e.espEnhanced Weather - Rain and Snow in Fallout.espArmored Duster.espDarNifiedUIF3.espDynamicCrosshair.espEnhanced Weather - REBOOT.espEnhanced Weather - Sneak Bonus during Storms.espBladesOfTheBrotherhood.espFellout-Anchorage.espFellout-Full.espEnhanced Weather - Weather Sounds in Interiors.espGasMaskHi-Res.espFellout-BrokenSteel.espFO3 Wanderers Edition - Main File.espMart's Mutant Mod.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC The Pitt.espFellout-pipboylight.espGasMask.espHelmPOV.esp2nd-to-1st.espMale-Only Metal Helmet.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC The Pitt.espBlackened FWE + MMM + EVE.espMart's Mutant Mod - Master Menu Module.espDanWessonPPC357(CALIBR).espTiesThatBind.esp01AtM - Firefly Ranch.espFWE weapons pack.espFO3 Wanderers Edition - DLC Anchorage.espNAPA.espFO3 Wanderers Edition - DLC Mothership Zeta.espFellout-Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espDevils Mistress Unique.espBlack Hood.espMart's Mutant Mod - FWE Master Release + DLCs.espProject Beauty- Point Lookout.espMart's Mutant Mod - FWE Master Release + Project Beauty.espMart's Mutant Mod - Project Beauty.espAdditionalPerks.espFO3 Wanderers Edition - Project Beauty.espHellfireLeatherArmor.espMegaton Walkway.espNotSoFast.espColossus Tesla Armor.espmegalight.espAMR-B04.espDogmeat Leather Armor - no crafting.espFN_SCAR.espMM6U.espEnhanced Weather - Radioactive Rain and Snow Plugin.espMPammo.espProject Beauty- Broken Steel.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espWeaponModKits.espSlam Sniper Package.esp18inchCSLatinMachete.espSubmarine Wreck.espDevoured in Darkness.espProject Beauty - Cazy Patch.esp1CazyTestEsp.espMart's Mutant Mod - DLC Zeta.espExistence2.0.espFellout-PointLookout.espHN66FoggierKatana.espjackofblades.espJackoMilitaryEquipment1.espWeapon - Some Katanas.espDYNAVISION - Dynamic Lens Effect.espDirectors Chair - Fallout 3.espOutcastTechnology.espVashDeagleV5.espWeaponModKits - BrokenSteel.espWeaponModKits - OperationAnchorage.espColossus Hvy Armor.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWeaponModKits - PointLookout.espWRK Final - Plugin.espStalker Armor.espWarblade.espDaikatana.espBlackBandana.espWRK Final - Point Lookout.espFinal Fantasy VII Crisis Core Buster (1 Hand).espFinal Fantasy VII Crisis Core Buster (2 Hand).espHair Merge Patch.espbittercup_comp.esp Total active plugins: 120Total plugins: 125 Link to comment Share on other sites More sharing options...
M48A5 Posted August 13, 2014 Share Posted August 13, 2014 (edited) First, uninstall LOOT. It does not arrange Fallout3 mods correctly. If you need help with the load order, use B.O.S.S. http://boss-developers.github.io/ Your load order isn't in order. For an example of a correct load order, go to the FWE mod page and scroll to the bottom of the page. Your various mods should be grouped together and in the same order as the vanilla game. You now have mods overwriting each other and overwriting compatibility patches. Compatibility patches are always to be loaded after the last mod they are patching. Are you using FWE-Followers Enhanced (BrokenSteel)? I didn't see it, so you don't need the Project Beauty (Followers Enhanced) patch. When you have gotten your load order corrected, delete the 5 inactive plugins. Edited August 13, 2014 by M48A5 Link to comment Share on other sites More sharing options...
GearF0x Posted August 15, 2014 Author Share Posted August 15, 2014 I did what you said and it fixed it, thanks. Although I'm now experiencing a lot of ctds and lag while I'm outside... I have stutter remover but it doesn't seem to affect it and i keep ctding when i go to canterbury commons Link to comment Share on other sites More sharing options...
M48A5 Posted August 15, 2014 Share Posted August 15, 2014 Posting a new load order and system specifications would be a big help. Also, with that many mods, you should really have the Large Address Aware Enabler: http://www.nexusmods.com/fallout3/mods/6510/? and FO3Edit: http://www.nexusmods.com/fallout3/mods/637/? and the training manual: http://www.nexusmods.com/fallout3/mods/8629/? Link to comment Share on other sites More sharing options...
Recommended Posts