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FOMM Load order help


nic02

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Hi guys, just after a little help here, got most of the mods i like working, have followed as much of the recommended installation processes and tips as possible. Just having issues with the " * This mod does not exist in the current template " situation. Ive uninstalled fo3 completely started a fresh used FOMM to install most of the below mods. got the client to run without crashing at all, but still cant get 20th century weapons and eXcalibr munitions shop to run. Below is my load order report, Ive used BOSS to check and all seems alright there but still having issues.

 

Can someone please email me some suggestions:

[email protected]

 

 

Mod load order report

! Warning: current load order template contains 19 duplicate entries

 

Fallout3.esm

Masterlist Information: $Revision$, $Date$, $LastChangedBy$

 

Anchorage.esm

 

ThePitt.esm

 

BrokenSteel.esm

 

PointLookout.esm

 

Zeta.esm

 

CALIBR.esm

 

Mart's Mutant Mod.esm

 

StreetLights.esm

 

Fellout-pipboylight.esp

 

CALIBRxMerchant.esp

 

UndergroundHideout.esp

 

WeaponModKits.esp

 

Mart's Mutant Mod.esp

 

Mart's Mutant Mod - DLC Anchorage.esp

 

Mart's Mutant Mod - DLC The Pitt.esp

 

Mart's Mutant Mod - DLC Broken Steel.esp

 

Mart's Mutant Mod - DLC Point Lookout.esp

 

Mart's Mutant Mod - DLC Zeta.esp

 

Mart's Mutant Mod - No Corpse Flies.esp

 

Mart's Mutant Mod - No DLC Increased Spawns.esp

 

Mart's Mutant Mod - No Floaters.esp

 

Mart's Mutant Mod - No Geckos.esp

 

Mart's Mutant Mod - No Ghoul Raise.esp

 

Mart's Mutant Mod - No Size Scaling.esp

 

Mart's Mutant Mod - No Skeleton Decay.esp

 

Mart's Mutant Mod - No Wanamingos.esp

 

Mart's Mutant Mod - Feral Ghoul Rampage.esp

 

Mart's Mutant Mod - Hunting & Looting.esp

 

Mart's Mutant Mod - Increased Increased Spawns.esp (Inactive)

 

Mart's Mutant Mod - Increased Spawns.esp

 

Mart's Mutant Mod - Natural Selection.esp

 

Mart's Mutant Mod - Reduced Wasteland Spawns.esp (Inactive)

 

Mart's Mutant Mod - Tougher Traders.esp

 

Mart's Mutant Mod - Zones Respawn.esp

 

Fellout-Full.esp

 

Slam M16 Pack.esp

* This mod does not exist in the current template

 

Slam MK46_48.esp

* This mod does not exist in the current template

 

Realistic Death Physics.esp

* This mod does not exist in the current template

 

20th Century Weapons.esm

* This mod does not exist in the current template

 

20th Century v5 ALIVE (SuperMutant).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Brotherhood_Outcast).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Chinese Ghoul).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Containers).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (NPC_Settler).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Raider).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (RivetCity).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Slaver).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Talon_Regulator).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (TEST Container).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Vault 101).esp

* This mod does not exist in the current template

 

20th Century v5 ALIVE (Vendor).esp

* This mod does not exist in the current template

 

xCALIBR.esm

* This mod does not exist in the current template

 

xCALIBRmunitions.esp

* This mod does not exist in the current template

 

xCALIBR_override.esp

* This mod does not exist in the current template

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"Ive used BOSS to check and all seems alright" says a few of the mods are not listed on the official boss mod list. apart that, all seems ok?
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