endarkend79 Posted August 17, 2014 Share Posted August 17, 2014 Hi just wanting to make a mod that switches the long swords from 1 handed to 2 handed if there isnt something equiped in the other hand and do more dammage... use the other perk tree.. Thinking behind it is if someone is swinging with both hands there will be more force behind the swing.. I dont mind attempting this myself but Id need a hand getting started. I have c# experiance... I am guessing it would have to use skse and prob need a menu to turn it off but I cant find a tutorial to get started. {I have googled} also a to do list may be handy.. I guess it would only effect the player. not sure on what variables would be used. might be too ambitious, Link to comment Share on other sites More sharing options...
Deleted1308005User Posted August 17, 2014 Share Posted August 17, 2014 Well, sword that uses two handed animations, but allows the use of item on offhand is possible, and you can cast spells/etc. with offhand, when you do so it uses one handed animations for attacking. However, no idea how you could make it so that it'd flip the stats/perks on the fly. Link to comment Share on other sites More sharing options...
ScottC12 Posted August 18, 2014 Share Posted August 18, 2014 Ah, a real bastard sword then, wheere the player could switch bwtween 1H & 2H modes? Link to comment Share on other sites More sharing options...
Deleted1308005User Posted August 19, 2014 Share Posted August 19, 2014 Well, I don't know how you could make it "Switchable". It just.. works :D When you use only one sword it uses two handed animations, if you cast spell at the same time it uses one handed animations. I gotta try rebuild one of these swords later today. I did it by accident and results were fancy, haven't seen anything similar on Nexus. Probably nobody has paid attention or interest in my ramblings. so, if I remember, I'll release "proof of concept" later today. Link to comment Share on other sites More sharing options...
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