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Sound Semi-Replacer - Havoc Variables Need Help...


JetSteele

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Hi guys,

 

In my wolverine mod (Adamantium) the claws (got permission to use the claws from its creator) I use are an armor and I would like to replace the sound of the punching (bare hands) to a sword sound. I know this can be done by editing the Havoc Variables (read up on it a while back), so I do something along the lines of: if the Adamantium claws armor piece is equipped then sword sound plays on bare hands fighting animation and if claws are not equipped then the normal punching sound plays. I found vague info on Havoc Variables but I can't find something solid on how to actually edit them. Can someone help me (even if its just to point me in the right direction is fine)?

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