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Simple (I hope) question about load order


myrimorphic

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Hi,

 

I'm currently running several popular mods (organizing with FOMM) and they are more or less working ok. The issue is that I would like to create my own .esp which would change a few very minor things. I create the file in GECK1.5 by loading master.esm and add it to the very END of the list in FOMM, but the changes never appear in-game. It doesn't matter if I create a new game or load a saved one the changes don't appear. If I disable all other .esp/.esm files except master.esm and mymod.esp then my changes work just fine.

 

To be very specific, I'm trying to modify fAVDCarryWeightMult & fAVDCarryWeightBase because having to make a trillion town runs every dungeon annoys me to no end.

 

This exact process works just fine in Oblivion but obviously something is different with Fallout. I tried to search the forum/google for answers before I posted but didn't know where to look... Thanks for any ideas!

 

-Myrimorphic

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I'm sorry that I cannot help you with your technical question, but if I understand you correctly you just want to carry a bunch of loot around until you get back to a shop to sell it. In that case you may want to consider the Sack of Holding modification. If I am mistaken about this I most sincerely apologize for taking up your time.

 

 

The Rabbit

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Thanks for the input! I'm sure I could get around this using the command line or possibly some other mod, but I'd rather just figure out what the issue is so I can mod other things in the future. The only conclusion that I can reach is that for some reason my .esp isn't being loaded last despite FOMM saying it is....

 

-Steve

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