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never die mod


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i installed the Never die mod just recently, and i found it very fun and whatnot. but i ran into a problem, ever since i installed OOO, the mod basically just stopped working. i tried reactivating all three of the mods in random orders and tried them all in random loading orders, but absolutely nothing is working. the mod never even thinks of working. there are no conflicts detected in it in the oblivion mod manager.....?!!?!................?

 

i want to keep both mods, obviously, or i wouldn't be this conflicted over it. :blink:

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yes, i tried that, and here's the mod order - BTW, i used BOSS, so i'll just post the log, NOTE: this is the current version, after i tried Never Die at the end

 

EDIT: this is such a blatant question but... what is a bashed patch?

 

-------------------------------------------------------------------------------------------------------------------------------

 

Oblivion.esm

. Note: Masterlist Information: $Revision: 902 $, $Date: 2010-05-06 00:21:38 -0700 (Thu, 06 May 2010) $, $LastChangedBy: pacificmorrowind $

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats,Relations}}

Open Cities Resources.esm

HorseCombatMaster.esm

HrmnsOblivionScriptOptimizationv1.0.esp

. Note: May have a problem with Shivering Isles due to changed FormIDs causing a script to be written into cell data by mistake.

. Note: A fixed edition (for Shivering Isles ONLY! is avaliable here: http://tinyurl.com/kmgaxd

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Never die.esp

Living Economy.esp

. Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one.

Living Economy - Items.esp

Cutthroat Merchants.esp

Cobl Glue.esp

OOO 1.32-Cobl.esp

Cobl Tweaks.esp

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

ImpeREAL City Unique Districts - All the Districts - Merged.esp

. Conflicts with: Better Cities Full or Better Cities IC components.

Arena_Capacity_Crowds-5845.esp

Open Cities Outer Districts.esp

Open Cities Full.esp

Harvest [Flora].esp

. Bashed Patch tag suggestion: {{BASH:Scripts}}

KT_KhajEyeToggle.esp

kuerteeInventoryIsABackpack.esp

SRJIrresponsibleHorses.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,NoMerge}}

ATakesAll.esp

Alternative Start by Robert Evrae.esp

. Bashed Patch tag suggestion: {{BASH:Relations}}

RealisticFatigue.esp

ANB_Regen.esp

RealisticHealth.esp

RealisticForceHigh.esp

RealisticMagicForceHigh.esp

NE_Realistic_Blocking.esp

Deadly Reflex 5 - Timed Block with no damage or durability changes.esp

. Note: Use no more than one Timed Block ESP.

DeadlyReflex 5 - Combat Moves.esp

. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.

Duke Patricks - Actors Can Miss Now.esp

. Note: Causes CTD with companions. Use 'Duke Patricks - Friendship Ring For Companion Detection' to avoid this.

Duke Patricks - Fresh Kills Now Alert The NPCs.esp

Smarter Mercantile Leveling - Multi.esp

Intelligence Overhaul (No Book Changes).esp

RealisticLeveling.esp

Toaster's Legendary Skills & Stats.esp

Toaster's Legendary Mastery.esp

. Note: Included in 'Hentai Mania.esp', delete or deactivate if you use Hentai Mania mod.

OOO-Level_Stock.esp

Open Cities Road Record.esp

. Note: Use only one road record file. Recommend importing into Bashed Patch.

Streamline 3.1.esp

 

-----------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using your favourite mod ordering utility.

-----------------------------------------------------------------

 

Unknown mod file: PTDamageFinal.esp

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the thing is it worked before i installed OOO, which i did just a couple days ago, but i guess i'll have to give it a try.

 

EDIT: there was no change disabling alternative start.

 

EDIT AGAIN: i'm going to make a bashed patch (although i still am totally unsure of what they do)

 

ONE MORE EDIT: after making the bashed patch, which was extremely confusing, i realized it fixed another mod that i never knew wasn't working before. sweet! but, it still didn't fix the Never Die mod. I basically think OOO crushed all the dreams of the Never Die mod. any more suggestions would make me happy to try them out

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