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Beholder for Oblivion


General_Durandal

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General_Durandal

 

Would somebody make A Beholder for Oblivion please.

 

They are highly intelligent, able to speak and use magical objects.

 

Beholders float and fly for movement.

 

Beholders shoot magic beams through there ten small eyes, each eye shoots a different beam.

The beam effects are, Charm Person, Charm Monster, Sleep, Petrify, Disintegrate, Fear, Slow, Inflict Moderate Wounds, Finger of Death and Telekinesis.

 

The big eye in the middle of it's head cancels out magic spells, if you don't know how to make that work, just make theme highly resistant to magic.

 

http://i28.photobucket.com/albums/c220/Jeffhh/beholder.jpg

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They are also in Martigen's Monster Mod using the same models and textures as Midas Magic where they were first introduced. They are called Beholden's rather than Beholders in both mods to avoid copyright issues.

 

They have magic resistances and can cast spells, but not from every eye. That is most likely impossible.

They do float and follow you and are enemies to be avoided if possible at low levels.

 

Creatures can't be made to speak in this game without a lot of fiddling around using invisible NPC's to speak for them and even that couldn't be used for multiple creatures without huge problems.

 

In case you're going to ask about a Balrog or Uberhulk (not the original name also for copyright reasons), they are also in both the above mods.

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