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LOD doesn't disappear when approached.


whatorthat

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Hey folks,

 

I've been noticing strange behavior with the game's lod lately. Meshes that would normally disappear within a few meters are sticking around--as if their lod tags have been removed. At this point I have no idea what's causing it. Any suggestions?

 

Here's my load order:

 

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
CaravanPack.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
[RWM]-Complete.esm=1
oHUD.esm=1
NVInteriors_Core.esm=1
NPC Project.esm=1
Interior Lighting Overhaul - Core.esm=1
Run the Lucky 38.esm=1
NVInteriors_ComboEdition.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
PowerArmorRevamp3.esm=1
Advanced Recon Tech.esm=1
NevadaSkies.esm=1
NVStripOpen.esm=1
XRE - CARS!.esm=1
New Vegas Redesigned 3.esm=1
FCOMaster.esm=0
Mission Mojave - Ultimate Edition.esp=1
MMUE-CP-NVR3.esp=1
MMUE-CP-ILO.esp=1
MMUE-CP-NVInteriors.esp=1
MMUE-CP-PNCore.esp=1
MMUE-CP-PNRebalance.esp=1
MMUE-CP-PNEquipment.esp=1
XFO - 9da - Enemies - NPC Healing - low.esp=0
XFO - 9db - Enemies - NPC Healing - med.esp=0
XFO - 9dc - Enemies - NPC Healing - high.esp=0
RSO - Realistic Stealth Overhaul - NV.esp=1
Modified Combat Values v2.esp=1
Project Nevada - Honest Hearts.esp=1
PN - Rebalance Sneak Override removal.esp=1
PMT - Tougher Vehicles.esp=1
PMT - Responsive Kill Reactions.esp=1
PMT - Honest Hearts Reduced Ammo.esp=1
The Mod Configuration Menu.esp=1
PMT - Gravity Kills.esp=1
PMT - Faint Heartbeat.esp=1
PMT - Silent Heartbeat.esp=0
PowerArmorRevampPN_Patch.esp=1
The Weapon Mod Menu.esp=1
PMT - QuieterVats.esp=1
MassRecalibration.esp=1
LFox Missing Ammo Recipes HH DLC.esp=1
Imp's Timescale Adjuster.esp=1
Companion Corner Messages + HH DM.esp=1
LFox Missing Ammo Recipes.esp=1
NevadaSkies - Darker Nights.esp=1
XFO - 9a - Enemies - AI revamp.esp=0
Dynamic and Rebalanced Karma v1.0.esp=1
CasualFollowers.esp=0
dD-Reduced Ragdoll Force.esp=1
LFox Missing Ammo Recipes GRA DLC.esp=1
CASM.esp=1
DarNifiedUINV.esp=1
CS_NoClickSound.esp=1
No Experience Up Sound.esp=0
Vurt's WFO.esp=1
Uncut Wasteland.esp=1
StripOpenMain.esp=1
PMT - Explosive Robots.esp=0
JIP Companions Command & Control.esp=1
IntuitiveRealisticCooking.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
X-1_Tales_of_Wonder!.esp=1
The Lucky 38 Empire.esp=1
fnvrwlo - original.esp=0
Mojave Nights.esp=0
PMT - Reduced Ammo and Chems.esp=1
ILO - NVInteriors Project.esp=1
FlashlightNVSE.esp=1
pipboy2500_edisleado.esp=1
populatedcasino.esp=1
MiscItemIconsNV.esp=1
PMT - Reduced World Items.esp=1
PMT - Reduced World Items MORE DEMANDING HARDCORE.esp=0
PMT - Reduced Caps and Item Value.esp=1
Realistic Wildlife.esp=1
ADAM - HH.esp=1
GrimySuitM+DirtySuitF.esp=1
EVE FNV - ALL DLC.esp=1
EVE FNV - NO GRA.esp=0
EVE FNV - NO DLC.esp=0
MMUE-CP-EVE.esp=1
WeaponModsExpanded.esp=1
PMT - Slower Reloading No Visible Perk.esp=0
PMT - Slower Reloading.esp=1
Improved Sound FX - Weapon Sharing Fix.esp=1
CNR_Beta.esp=1
UnlimitedCompanions.esp=1
Boacombat2glove.esp=1
Bitter Springs Revisited.esp=1
WMX-PreOrderPackMercenary.esp=1
WMX-ArenovalisTextures.esp=1
Realistic Death Impulse.esp=1
Improved Sound FX.esp=1
RWD-NV v1.4 [No Limbs Explosions].esp=1
dD-Reduced Dismember Force.esp=1
dD - Enhanced Blood Main NV.esp=1
dD-Smaller Spatters Realistic.esp=1
dD-Smaller Wounds.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
PMT - Sound Fixes.esp=1
WMX-EVE-NoDLC.esp=0
NPC Project - 188 Trading Post.esp=1
NevadaSkies - Ultimate DLC Edition.esp=1
NPC Project - Aerotech Office Park.esp=1
WMX-GunRunnersArsenal.esp=1
WMX-OldWorldBlues.esp=1
GRA WRP Compatibility Patch.esp=1
GRA-WRP-Patch-Two_Unofficial.esp=1
Project Nevada - WMX.esp=1
WMX-DeadMoney.esp=1
WMX-LonesomeRoad.esp=1
WMX-HonestHearts.esp=1
WMX-EVE-AllDLC.esp=1
WMX-EVE-NoGRA.esp=0
Improved Sound FX - Merged Major DLCs.esp=1
ExtendedNVRadio.esp=1
Realistic Equip Sounds.esp=1
A Better Arcade.esp=1
Project Nevada - Old World Blues (No Cyberware).esp=1
Project Nevada - EVE All DLC.esp=1
Project Nevada - EVE No DLC.esp=0
Project Nevada - EVE No GRA.esp=0
Project Nevada - Lonesome Road.esp=1
ADAM - LR.esp=1
Project Nevada - Dead Money.esp=1
LFox Bottle That Water.esp=1
NCRTrooperOverhaul.esp=1
TrooperOverhaul-Dragbody.esp=1
ADAM - NCR Patrol Armour.esp=0
brahmin-variant.esp=1
PortableCampsite.esp=1
ADAM - MAIN.esp=1
ADAM - Outcast Ranger Armour.esp=1
MercWanderer.esp=0
ADAM - Project Nevada Patch.esp=1
ADAM - Trooper Gloves.esp=0
boa ncrpahelmet.esp=0
PMT - Rude Awakening.esp=0
Armored Duster.esp=0
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Gear - Project Nevada.esp=1
Roberts_NewVegas.esp=0
1nivVSLArmors.esp=1
Custom Suit.esp=0
FCO - GlowingOne.esp=1
New Vegas Redesigned 3.esp=1
Cass alternate version.esp=0
Better Burned Man.esp=1
PlayableGhoul.esp=1
PlayableGhoulDeadMoney.esp=1
XRE - CARS!.esp=1
MergedPatch.esp=1

Any help is appreciated! :)
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Possibly Wasteland Flora Overhaul. I've had issues with that myself (and it seems to be sort of common); there are LOD patches in the optional files, you could try those if you haven't already. Although I'm somewhat amazed your game isn't doing any more weird stuff with that many plugins!

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So while the WFO patches made the lod a little less unsightly, it hasn't resolved the problem. :/ Anything else that might be causing it? I've found a workaround (quicksaving, then loading in near the objects) but it'd still be nice to figure out what's causing this.

 

--EDIT--

 

Looks like disabling the WFO esp solved the problem. Not sure why it suddenly started acting up now--was working fine before.

 

Thanks for the help everyone! :)

Edited by whatorthat
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