Deleted1753323User Posted May 14, 2010 Share Posted May 14, 2010 Hello to anyone. I have a problem with mothership zeta.... i cannot pass the sealed door 'cause i there is no sally !!!! I kill the aliens then head the next room, turn left and open the generator room. So i suppose to find sally on the first cell on the right ... but the cell is completely empty so i even if i destroy the generator i canno go on with the story. I installed some mod an here's the list : Black wolf backpackscrbsorenhacedchildrenprejoct beauty HD + project beauty HD resourcessojo raceAEVslam sniper packagepipboy readiuslings coiffeur Installed geck, fomm , fose and erchive invalidation. Is there something thak "kills" sally ??? Am i supposed to unistall everything, then reinstall fo3 GOTY (Game Of The Year Edition ) and restart playing just before entering mothership zeta withount any mod and only after reinstall all mods?Any other suggestion ? I even tried to restore the original "data" folder but the bug still remains . Please help .Thanks. Link to comment Share on other sites More sharing options...
Fonger Posted May 14, 2010 Share Posted May 14, 2010 that's odd only sally problem I've seen is from FOOK2 and there's a patch http://www.fallout3nexus.com/downloads/file.php?id=11361 http://fallout.wikia.com/wiki/Sally_%28Mothership_Zeta%29Sally can appear in Megaton, Tenpenny Tower, or Rivet City, and won't be on Mothership Zeta when you are abducted. (This can be avoided if you use an earlier save before she appears and get to the alien craft first.) Sally won't appear when you need to get her out of the cells, but if you toggle collision off (hit ` then type tcl and hit enter) and walk through the first couple of doors, she reappears and the quest can continue Link to comment Share on other sites More sharing options...
Deleted1753323User Posted May 15, 2010 Author Share Posted May 15, 2010 that's odd only sally problem I've seen is from FOOK2 and there's a patch http://www.fallout3nexus.com/downloads/file.php?id=11361 http://fallout.wikia.com/wiki/Sally_%28Mothership_Zeta%29Sally can appear in Megaton, Tenpenny Tower, or Rivet City, and won't be on Mothership Zeta when you are abducted. (This can be avoided if you use an earlier save before she appears and get to the alien craft first.) Sally won't appear when you need to get her out of the cells, but if you toggle collision off (hit ` then type tcl and hit enter) and walk through the first couple of doors, she reappears and the quest can continue Thanks a lot .... damend fook2 .. i installed it some time ago but after gettin huge problems with that mod ( load-save not working , main quest crash when trying to enter tranquillity lane and so on ) i removed it reverting the data folder to original ..... now i'll try as you suggest ('cause i'm lazy and do now want to reinstall the game, tools and mods ) but if i still get probs 'll bakup savegames then reinstall the game to clear all the mess made by fook 2 . See ya around. Link to comment Share on other sites More sharing options...
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