Danaceb Posted May 15, 2010 Share Posted May 15, 2010 I have noticed that when in combat many NPCs such as arena combatants run at ridiculous speeds. Something shifty is up as even when you setav their speed and athletics to nill they still dart as if in fast forward. am currently using deadly reflexes 5. Are there any mods that fix this? It just make combat a choir and is just another form of annoying rubber-band AI. I think I speak for anyone when I say its allot more fun and immersive to fight slow moving heavy hitters than feeble little darters. Thanks! Link to comment Share on other sites More sharing options...
minutegold Posted May 15, 2010 Share Posted May 15, 2010 That's a common engine problem with AI processing. In worst cases NPCs outright teleport. I had lots of fun with this in FO3 by setting the speed multipliers so low that it would take a whole game day to make a single step, yet as soon as combat started some NPCs would walk at normal speed for a short time. Sadly I do not know any solutions and, just as with micro stutter, some people even deny that the problem exists at all. Link to comment Share on other sites More sharing options...
BlackerrR Posted May 15, 2010 Share Posted May 15, 2010 I think that problem is in Oblivion's engine too. I can't remember any alternate fix to that, looks like you'll have to get used it, unfortunately. :confused: It happens to everyone, at least I think so. Link to comment Share on other sites More sharing options...
Danaceb Posted May 16, 2010 Author Share Posted May 16, 2010 I think that problem is in Oblivion's engine too. I can't remember any alternate fix to that, looks like you'll have to get used it, unfortunately. :confused: It happens to everyone, at least I think so. Yeah thanks for the replies, I'll try to fix it myself by making a mod that loads their pockets with lead, with various means. Already need to fix Manheim Maulhand as some modder in a dick move decided he shouldn't be able to fence anymore. :blink: Link to comment Share on other sites More sharing options...
BlackerrR Posted May 17, 2010 Share Posted May 17, 2010 I think that problem is in Oblivion's engine too. I can't remember any alternate fix to that, looks like you'll have to get used it, unfortunately. :confused: It happens to everyone, at least I think so. Yeah thanks for the replies, I'll try to fix it myself by making a mod that loads their pockets with lead, with various means. Already need to fix Manheim Maulhand as some modder in a dick move decided he shouldn't be able to fence anymore. :blink: Well, good luck, I guess you will need it. :biggrin: Link to comment Share on other sites More sharing options...
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