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[EARLY ACCESS] Witanlore: Dreamtime


Darkrder

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http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/SteamPages/GreenlightGo_zpspmjfvuxf.jpg

We are NOW ranked in the Top 5 on Steam Greenlight, please stop by and give us a thumbs up if you love moddable RPGs!
http://steamcommunity.com/sharedfiles/filedetails/?id=647892080

And have a peek at our beta gameplay trailer!

https://www.youtube.com/watch?v=2P-10t-Xuvk


Thanks for having a look and thanks for your vote!

Edited by Darkrder
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  • 2 weeks later...
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WE ARE GREENLIT!



http://i244.photobucket.com/albums/gg21/Darkrder/Druid%20Gaming/Dreamtime/Marketing/Greenlit_zpsiifrwoa5.jpg



Stay tuned for more development news as we race toward release! :D


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While I understand your reasons for using Greenlight and Kickstarter previously, I have a fundamental objection to both of these funding methods (Greenlight leads to Early Access).

Kickstarter take 10%, Steam 30%+, before the project even starts, I back the project, not the Leeches.

 

I will only crowdfund direct to the devs, my main, motivation for crowdfunding, is to keep the games IP in the devs control, not take on the risk, and let a Publisher "steal" the IP.

This can be achieved with full crowdfunding, indeed often it's the only way to achieve it.

So let me pledge all my money to the project, as an option, I expect a Project Startup Target, but I set no time limit, to reaching that target.

 

The Reward I expect, for this, is also a factor, so I'll make that clear now as well.

I expect the Game, nothing more.

That means I demand an offline installation, without any Store Client Requirement.

 

I prefer a DRM Free, GOG release, but the installer is the only requirement.

I'm all for other options, if required, I have no exclusivity clauses.

 

Let me pledge direct, whatever other choices are offered, you get all my money.

Steam and/or Kickstarter, will get none of it

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  • 2 months later...

I prefer a DRM Free, GOG release, but the installer is the only requirement.

I'm all for other options, if required, I have no exclusivity clauses.

 

Let me pledge direct, whatever other choices are offered, you get all my money.

Steam and/or Kickstarter, will get none of it

 

We will offer a DRM Free version on our site and once the game is complete, we will attempt to host on GOG as well. Thanks for your interest guys! :)

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  • 3 weeks later...

UE4 has really good support for all aspect ratios. Things like FoV and menus/UI scaling correctly to your aspect ratio are usually a non issue. As long as the FoV isn't set too high fish eye shouldn't be an issue either, but we will have a FOV setting in the options menu so that folks can adjust their display as needed.

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What is the FOV in the video? I noticed a lot of fisheye in it which is why I asked.

 

Here's a nice article from one of the programmers at Gearbox who worked on the rendering for Borderlands 2, it explains what I've mentioned. http://www.gearboxsoftware.com/2013/07/inside-the-box-field-of-view/

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