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IsPlayerActionActive


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Hi...

 

Does anyone know, why the command IsPlayerActionActive doesn't work for Jumping?

The script works for fire a gun thou...

 

if IsPlayerActionActive 3 (means for guns) <- works like supposed

if IsPlayerActionActive 6 (means for jumping) <- has no effect at all

 

Any idea? I already run the quest on a delay of 0.01

 

Gretz

 

Yoss

 

Geckwiki link: http://geck.bethsoft.com/index.php/IsPlayerActionActive

 

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