SkullKnight Posted May 17, 2010 Share Posted May 17, 2010 Recently Ive been experiencing lots of random, erratic crashes occurring for what seems to be no reason. They can happen anywhere at any time and dont seem to be associated with any location, item, NPC, etc. They havent shown up in any specific pattern, as I can reload a save after crashing, do the exact same thing, and not get a crash the second time. Does installing a lot of mods usually cause this kind of problem? Or could it be caused by some other issue (like a couple incompatible mods, corrupt save, etc.)? Help with rooting out the problem would be appreciated, as CTD every hour or so is rather annoying. Btw, my save file is about 5.2 MB and I've done quite a bit of mod installing/uninstalling on it, if that helps. Another side note, I have weOCPS to prevent crashes and its been acting rather weird and not exactly helpful. It plays a sound whenever it changes data in memory to prevent a crash, and usually the "crash prevented" sound is followed immediately by a CTD. Im not sure how helpful this tool is for preventing crashes and how many crashes it has even caused by messing up values in memory. I also have the log files if that helps at all. EDIT: Another thing, I have the latest versions of OOO and MMM installed (MMM for OOO compatibility version of course), but I dont have FCOM (the installation process makes me want to cry, especially the part about starting with a clean install of oblivion). I have used BOSS to sort the files I have. Theres no problem with that right? :P Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 17, 2010 Share Posted May 17, 2010 Using BOSS is good, but it does not recognize all plugins. Have you taken care of any "unknowns"? Load Ordering - http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder <-- You can use the template on this page to help with that. I do not like or recommend using WeOCPS unless it is definitely helping. It has caused crashes for me, so I think you should drop it. It definitely does not work for all setups. Plus, it "hides" crashes that you may otherwise be able to fix. Post Your Load Order - http://sites.google.com/site/oblivionpoinfo/troubleshooting/postlo <-- I can take a look through it. Some reading you can do to possibly help yourself:Stabilization - http://sites.google.com/site/oblivionpoinfo/stabilization <-- See the "Related Pages" too.Oblivion.ini Tweaks - http://sites.google.com/site/oblivionpoinfo/stabilization/oblivion <-- some of the default settings can cause crashes and instabilitySL.ini Tweaks - http://sites.google.com/site/oblivionpoinfo/stabilization/streamline <-- If you do not use Streamline, I recommend it, and you can use this page as a guide to setup the INI appropriately.Stabilization Mods - http://sites.google.com/site/oblivionpoinfo/stabilization/stabilizationmods <-- If you installed WeOCPS to stop the crash on exit, there is a better, simpler mod that I basically guarantee to get the job done. Link to comment Share on other sites More sharing options...
bben46 Posted May 17, 2010 Share Posted May 17, 2010 Great advice from TomLong. If that doesn't do itHere is a link to Bben's Crash Helphttp://www.tesnexus.com/articles/article.php?id=298. Link to comment Share on other sites More sharing options...
SkullKnight Posted May 17, 2010 Author Share Posted May 17, 2010 I used BOSS and it took care of the vast majority of the plugins I had installed. The other ones I manually ordered based on some guides I read. However, I decided to simply reinstall the game with FCOM for the sake of balance. I also felt that my mods listing was in need of some spring cleaning. I have it set up now with fewer mods than before, all handled by BOSS. Since I followed the installation instructions and checked my active plugins several times, Im going to assume that its set up right. Ive decided to drop weOCPS and see how things go. Im gonna do some testing now and let you guys know how it goes. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 17, 2010 Share Posted May 17, 2010 Post your load order here, preferably with Wrye Bash, if you continue to run into problems. Reviewing FCOM LO's is like a side job for me now, haha. Happy gaming!- Tomlong54210 Link to comment Share on other sites More sharing options...
SkullKnight Posted May 18, 2010 Author Share Posted May 18, 2010 Load Order: Active Mod Files: 00 Oblivion.esm 01 Francesco's Leveled Creatures-Items Mod.esm 02 Francesco's Optional New Items Add-On.esm 03 Cobl Main.esm [Version 1.72] 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 05 Mart's Monster Mod.esm [Version 3.7b3p3] 06 TamrielTravellers.esm [Version 1.39c] 07 FCOM_Convergence.esm [Version 0.9.9MB3] 08 Kvatch Rebuilt.esm 09 Better Cities Resources.esm 0A CM Partners.esm 0B Toaster Says Share v3.esm 0C HorseCombatMaster.esm 0D Unofficial Oblivion Patch.esp [Version 3.2.5] 0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0F Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 12 Better Cities .esp 13 Francesco's Optional Chance of Stronger Bosses.esp 14 Francesco's Optional Chance of Stronger Enemies.esp 15 Francesco's Optional Chance of More Enemies.esp 16 Francesco's Optional Leveled Guards.esp 17 Francesco's Dark Seducer Weapons Patch.esp 18 FCOM_Francescos.esp [Version 0.9.9] 19 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 1A FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 1B phinix-waterfix.esp 1C PrivateQuarters.esp [Version 2.33] 1D Enhanced Economy.esp [Version 3.4.3] 1E moDem's City Life.esp 1F Crowded Cities 30.esp 20 Crowded Roads Advanced.esp [Version 1.3] 21 Crowded Roads Advanced Spawnrates.esp <---------- Custom TES4Edit override to nerf spawnrates of stuff I dont like 22 Map Marker Overhaul.esp [Version 3.4] 23 Map Marker Overhaul - SI additions.esp [Version 3.0.2] 24 DLCHorseArmor.esp 25 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 26 DLCOrrery.esp 27 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 28 DLCVileLair.esp 29 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 2A DLCMehrunesRazor.esp 2B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 2C DLCSpellTomes.esp 2D DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 2E MaleBodyReplacerV4.esp 2F DLCThievesDen.esp 30 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 31 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 32 Cobl Glue.esp [Version 1.72] 33 Cobl Si.esp [Version 1.63] 34 FCOM_Cobl.esp [Version 0.9.9] 35 Bob's Armory Oblivion.esp 36 FCOM_BobsArmory.esp [Version 0.9.9] 37 Oblivion WarCry EV.esp 38 FCOM_WarCry.esp [Version 0.9.9MB3] 39 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] 3A OOO-Map_Markers_Stock.esp [Version 1.33] 3B FCOM_Convergence.esp [Version 0.9.9Mb3] 3C FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] 3D FCOM_RealSwords.esp [Version 0.9.9] 3E FCOM_DurabilityAndDamage.esp [Version 0.9.9] 3F Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3] 40 FCOM_SaferRoads.esp [Version 0.9.9] 41 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] 42 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] 43 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3] 44 Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3] 45 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3] 46 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 47 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] 48 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 49 TamrielTravellers4OOO.esp [Version 1.39c] 4A TamrielTravellersItemsCobl.esp [Version 1.39c] 4B ShiveringIsleTravellers.esp [Version 1.39c] 4C FCOM_TamrielTravelers.esp [Version 0.9.9] 4D Extended Imperial City.esp 4E Extended Chorrol.esp 4F Extended Skingrad.esp 50 Kvatch Rebuilt.esp 51 Kvatch Rebuilt - OOO Compatibility.esp 52 Kvatch Rebuilt - Leveled Guards - FCOM.esp 53 Kvatch Rebuilt Weather Patch.esp 54 Solace.esp 55 DLCBattlehornCastle.esp 56 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 57 DLCFrostcrag.esp 58 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 59 Knights.esp 5A Knights - Unofficial Patch.esp [Version 1.0.9] 5B AFK_Weye.esp 5C FCOM_Knights.esp [Version 0.9.9Mb3] 5D Harvest [Flora].esp [Version 3.0.0] 5E Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 5F Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 60 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 61 Salmo the Baker, Cobl.esp [Version 3.08] 62 Alternate Start Revamped.esp 63 SetEssentialActors.esp 64 TeachSpell.esp 65 SM Bounty.esp [Version 1.22c] 66 CoblDeathFix.esp [Version 1.20] 67 Enhanced Grabbing.esp [Version 0.5] 68 DeadlyReflex 5 - Combat Moves.esp 69 Kobu's Personality Enhancer.esp 6A Kobu's Lighter Backpack Mod.esp 6B RealisticLeveling.esp 6C OOO-Level_Stock.esp [Version 1.33] 6D TSS Custom Companion Template.esp 6E Toaster Says Share Faction Recruitment.esp 6F CM Partners.esp 70 CM Partners Special NPCs.esp 71 CM Partners NPC.esp 72 CM Partners More NPCs.esp 73 CM Partners Marker NPCs.esp 74 CM Partners Extra NPCs.esp 75 Tamara.esp 76 DAAanila.esp 77 DARaewyn.esp 78 DAFeria.esp 79 DADark Seducers.esp 7A DAGolden Saint.esp 7B Cobl Races.esp [Version 1.52] 7C SkinMannequinCOBL-nosleep.esp 7D KT_CustomRaceFix.esp 7E Better Cities - Full City Defences.esp 7F Better Cities Full.esp 80 Better Cities - No LEYAWIIN Flooding.esp 81 Better Cities - VWD of the IC.esp 82 Better Imperial City.esp 83 Better Cities - COBL.esp [Version 2] 84 MiniMap.esp 85 Cobl Silent Equip Misc.esp [Version 01] 86 Bashed Patch, 0.esp 87 Streamline 3.1.esp If you notice any problems or any compatibility patches that Im missing, feel free to let me know :). Btw, I did experience an odd crash when I fast traveled to Chorrol earlier. The game kinda just quit without the usual "Oblivion has encountered a problem" message. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 18, 2010 Share Posted May 18, 2010 Popular Outdated Mods - http://sites.google.com/site/oblivionpoinfo/stabilization/outdatedmod 1F Crowded Cities 30.esp <-- remove this20 Crowded Roads Advanced.esp [Version 1.3] <-- trade this21 Crowded Roads Advanced Spawnrates.esp Your setup would be stabler if some of those plugins were (Bash) merged and imported and deactivated. Finishing the Installation - http://sites.google.com/site/oblivionpoinfo/stabilization/outdatedmods <-- read the Bashed Patch section Link to comment Share on other sites More sharing options...
Megatarius Posted May 18, 2010 Share Posted May 18, 2010 Deadly Reflex has to be on the very bottom. Even beneath the Bashed Patch. Also, to Tomlong: What's wrong with Crowded Cities 30? Link to comment Share on other sites More sharing options...
SkullKnight Posted May 18, 2010 Author Share Posted May 18, 2010 Alright, Im replacing Crowded Roads Advanced with Crowded Roads Revisited (I was starting to get sick of my companions picking fights with those level 100 static NPCs anyways). And, I should merge -all- of my mergeable mods into the bashed patch? And...yeah whats wrong with Crowded Cities? Link to comment Share on other sites More sharing options...
Tomlong54210 Posted May 18, 2010 Share Posted May 18, 2010 Yes, you should merge mergeable mods. Follow the instructions on the page I linked. I am not about to tell you anything differently from what is written there. The issue with Crowded Cities is that you already have Modem's City Life installed. Those two mods will kill your processor. The bigger problem is that BC only offers support for Modem's mod, and the Crowded Cities mods will not work. Did you install the BC version of modem's mod, by the way? If you installed BC after installing modem's mod, the OMOD installer should have taken care of that. Link to comment Share on other sites More sharing options...
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