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Problem in Knights of the Nine


Casejuh

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Hi, I'm having a problem with Knights of the Nine.

 

The problem is, after defeating Umaril, I cast the Blessing of Talos and get a CTD. I've got a pretty good comp, and have no other problems with CTDs in Oblivion. I've tried lowering the rez, playing with the config file, and disabling other mods as well as compatibility patches. Nothing seems to help. Any ideas?

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Yessir, I've also got FCOM_Knights and Tie In_Knights. But I've already tried removing those from my data folder and rebuilding my bashed patch, still the same problem. My next course of action was going to be removing the UOMP in the same fashion, and if that didn't work I would re-install the mod. I've yet to find the time though.
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Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

TamrielTravellers.esm

FCOM_Convergence.esm

Kvatch Rebuilt.esm

Adrenaline Locational Masterfile.esm

HorseCombatMaster.esm

UnnecessaryViolence.esm

TNR ALL RACES FINAL.esp (Imported but not active.)

TNR - ShiveringIsles no helms.esp (Imported but not active.)

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Leveled Quests-SI only.esp

Francesco's Optional Leveled Guards.esp

Francesco's Dark Seducer Weapons Patch.esp

FCOM_Francescos.esp

FCOM_FrancescosItemsAddOn.esp

FCOM_FrancescosNamedBosses.esp

Fran Armor Add-on.esp

Fran_Lv30Item_Maltz.esp

_Real_Lights.esp

Natural_Weather_with_darker_Nights_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

CapesandCloaks.esp

Thieves Arsenal.esp

Thieves_Arsenal_Patch_033010.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Francesco's Optional Dungeon Chest Loot.esp

Francesco's Optional New Adventurers.esp

Francesco's Optional Leveled Quests.esp

KDCircletsOOOOptimized - NPC Equip.esp

FCOM_KDCircletsOOOOptimizedNPCEquip.esp

ExnemRuneskulls.esp

FCOM_ExnemRuneskulls.esp

Cobl Glue.esp

Cobl Si.esp

OOO 1.32-Cobl.esp

FCOM_Cobl.esp

Cobl Tweaks.esp (Merged but not active.)

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Loth's Blunt Weapons for Npcs.esp

FCOM_LothsBluntWeapons.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

FCOM_Convergence.esp

FCOM_EntropicOrderRebalance.esp

FCOM_RealSwords.esp

FCOM_DurabilityAndDamage.esp

FCOM_SaferRoads.esp

FCOM_LessReaversInGates.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Safer Quest Locations.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Farm Animals.esp

Mart's Monster Mod - Diverse WaterLife.esp

Mart's Monster Mod.esp

Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp

TamrielTravellers4OOO.esp

TamrielTravellersItemsCobl.esp

ShiveringIsleTravellers.esp

FCOM_TamrielTravelers.esp

FCOM_DiverseGuardUnity.esp

FCOM_BobsGuardUnity.esp

FCOM_HungersUnitySI.esp

FCOM_Archery.esp

FCOM_FriendlierFactions.esp

TIE In.esp

TIE In - ExnemRuneskulls.esp

TIE In - Cobl.esp

TIE In - FCOM Convergence.esp

TIE In - RealSwords.esp

TIE In - MMM Gems.esp

TIE In - MMM Craft.esp

TIE In - DiverseGuardUnity.esp

TIE In - BobsGuardUnity.esp

Mart's Monster Mod - Shivering Isles.esp

GTAesgaard.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - OOO Compatibility.esp

Kvatch Rebuilt - Leveled Guards - FCOM.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCfrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

FrostcragRebornCobl.esp

Knights.esp

Knights - Unofficial Patch.esp

TIE In - Knights.esp

TOTF.esp

The Lost Spires.esp

Mighty Umbra.esp

Blood&Mud.esp

Lost Paladins of the Divines.esp

Mart's Monster Mod - City Defences.esp

FCOM_MightyUmbra.esp

FCOM_Blood&Mud.esp

FCOM_Knights.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV_withoutWheat.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

TIE In - TOTF.esp

TIE In - B&M.esp

TIE In - Kvatch Rebuilt.esp

TIE In - DLCOrrery.esp

TIE In - DLCThievesDen.esp

TIE In - DLCFrostcrag.esp

MidasSpells.esp

Locational Damage- Core.esp

Locational Damage- Effects.esp

Locational Damage- Accurate Armour Damage.esp

Adrenaline-Fuelled Combat.esp

arrwspanddmgfix.esp

Deadly Reflex 5 - Timed Block and 250% damage.esp

DeadlyReflex 5 - Combat Moves.esp

Duke Patricks - Actors Can Miss Now.esp

nGCD.esp

nGCD Birthsigns.esp

Mart's Monster Mod - Resized Races.esp (Merged but not active.)

Beautiful People.esp

Cobl Races.esp (Active but not imported.)

Cobl Races TNR.esp (Active but not imported.)

Cobl Races TNR SI.esp (Active but not imported.)

UnnecessaryViolence.esp

Bashed Patch, 0.esp

Duke Patricks - BASIC Script Effect Silencer BETA.esp

Increased Damage.esp

 

 

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Let BOSS sort your load order. FCOM's load order is very, very specific. There is no reason to change BOSS load order. Please, please, post your load order with Wrye Bash, and post it after resorting this LO with BOSS.
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I use Wrye Bash 284, and the instructions on the link you gave me doesn't seem to fit that version, there's no command that says "List Mods" that I can see. It's been re-ordered with BOSS, I will edit the above post to reflect this.
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The instructions on that site are not limited to a specific version. What do you mean? I will download v284 now. When you right-clicked on the File tab, you did not see a List Mods function?

 

 

Edit: List Mods has been a feature of Wrye Bash for a long time, so if the v284 release modified that or remove it, it should be dually noted in the description... Please, check again. If you do not see it, I will install it myself.

 

Edit: Also not that v284 is a release candidate, I have actually been recommending that users stick with v283 until the final version of v284 is released.

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The instructions on that site are not limited to a specific version. What do you mean? I will download v284 now. When you right-clicked on the File tab, you did not see a List Mods function?

 

Nope, reading the readme on the Wrye Bash page it seems lots of functions have been scrapped. Here is an attached picture.

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