Jump to content

Problem in Knights of the Nine


Casejuh

Recommended Posts

40 OMOBS Optional Combat Settings.esp [Version 1.0] <-- drop this, already taken care of by OOO

 

If that fixes the textures problem, I am guessing there is some bashed patch funkiness going on. Moving OOO before Fran is indeed bad. That messes up FCOM's stats because much of the OMOBS balancing happens through OOO. Let me check something...

 

 

Edit: Do you have the OOO ESP checked in the Import Graphics section?

 

Yes, I have everything checked in Merged Patches, Import Actors (And it's subcategories), Import Cells, Import Factions, Import Graphics, Import Inventory, Import NPC Faces, Import Names, Import Relations, Import Scripts, Import Sounds, Import Stats, Race Records, I have Cobl Catalogs checked, and Leveled Lists is checked as well as the Automatic option.

Link to comment
Share on other sites

  • Replies 48
  • Created
  • Last Reply

Top Posters In This Topic

Hold on, there is a problem with that method. It has to do with FCOM's installation order. FCOM's components are all moving to BSAs now, which will make the installation order even more important. It is very important that the MMM BSA load after the other files. You should use a file redater to make sure MMM loads after the vanilla BSAs. I have a program linked somewhere for that...

 

 

Edit: Try this program: http://www.nirsoft.net/utils/bulk_file_changer.html

Link to comment
Share on other sites

Ah cool, thanks much. I think I've taken care of it. Just out of curiosity, if that had been left unchecked what kind of problems would I have been seeing?

If which had been left unchecked, not changing the MMM BSA's date? It contains files that overlap with some other files in the FCOM group (and I think vanilla Oblivion as well) and MMM's files are the newest of the group, so having those overwritten would be bad. Usually those are just cosmetic conflicts, but sometimes those conflicts cause serious issues. FCOM expects certain version of files to be present in the game, that's all.

Link to comment
Share on other sites

Guess what!!!!!! Removing the UOMP for Knights fixed the problem =D Quest complete!

 

Thanks for all your help Tomlong, I really do appreciate you taking the time to help people like me.

 

Case closed!

Sure. I wonder if it had to do with FCOM - Knights... Oh, well, that works too, haha.

 

 

Happy gaming!

- Tomlong54210

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...