UltimateClay Posted August 28, 2014 Share Posted August 28, 2014 I have a problem I can't seem to fix. Despite placing my NPC at Point A, he always spawns at Point B; which is halfway across the map and separated by multiple locked doors. There are no scripts involved with him, nor does he have any packages that enable to move. On the top of that, the spot he moves to is just empty space. No markers or anything. What's going on? Link to comment Share on other sites More sharing options...
jtull1127 Posted August 28, 2014 Share Posted August 28, 2014 If its not a nav mesh problem did you ever has the npc placed at Point b cause sometimes the game has problems with moving npcs in a save Link to comment Share on other sites More sharing options...
Fallout2AM Posted August 29, 2014 Share Posted August 29, 2014 if "halfway across the map" is still an internal cell, I guess it is spawning on a separated navmesh island Link to comment Share on other sites More sharing options...
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