Qc Storm Posted May 22, 2010 Share Posted May 22, 2010 Here's my problem. I've recently installed a lot of mods. Managed to make them working without too much problems. Seen one or two missing meshes, but nothing I can't live with. After buying the Manor in Anvil and Furnishing it a bit with my trophies, the house became a bit... unstable. Casting spells inside would often result in the game freezing. A couple of days later, mods would sometimes stop working during play. Such as Deadly Reflex not allowing me to bash, and my keychain disappearing. This is usually fixed by simply exiting and playing again, very minor. Right now, I can't even enter the manor. If I dare try, the screen turns black after the loading, and freezes. Oblivion.esm EnhancedWeather.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm MD_Saddle_Master.esm Cobl Main.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm TamrielTravellers.esm FCOM_Convergence.esm Kvatch Rebuilt.esm HorseCombatMaster.esm Unofficial Oblivion Patch.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp FCOM_Francescos.esp FCOM_FrancescosItemsAddOn.esp FCOM_FrancescosNamedBosses.esp Fran Armor Add-on.esp Fran_Lv30Item_Maltz.esp EnhancedWeather.esp ln.esp Symphony of Violence.esp MIS.esp MIS New Sounds Optional Part.esp Atmospheric Oblivion.esp Drum_Fix.esp Rainbows.esp Akatosh Mount By Saiden Storm.esp Days&Months.esp Musical Immersion 1.0.esp Q - More and Moldy Ingredients v1.1.esp SoT_Holiday.esp Expanded Hotkeys and Spell Delete v1.0.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp rdweaponpack1.esp MD Saddlebags v3.0.esp Ranokoas Organized Potions.esp DLCThievesDen.esp ExnemRuneskulls.esp FCOM_ExnemRuneskulls.esp Cobl Glue.esp Cobl Si.esp FCOM_Cobl.esp Bob's Armory Oblivion.esp FCOM_BobsArmory.esp Loth's Blunt Weapons for Npcs.esp FCOM_LothsBluntWeapons.esp Oblivion WarCry EV.esp FCOM_WarCry.esp Oscuro's_Oblivion_Overhaul.esp FCOM_Convergence.esp FCOM_RealSwords.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - Hunting & Crafting.esp TamrielTravellers4OOO.esp TamrielTravellersItemsNPC.esp ShiveringIsleTravellers.esp FCOM_TamrielTravelers.esp FCOM_DiverseGuardUnity.esp FCOM_BobsGuardUnity.esp FCOM_Archery.esp Mart's Monster Mod - Shivering Isles.esp OOO-WaterFish.esp Kvatch Rebuilt.esp Kvatch Rebuilt - OOO Compatibility.esp Kvatch Rebuilt - Leveled Guards - FCOM.esp DLCBattlehornCastle.esp DLCFrostcrag.esp Knights.esp SM Plugin Refurbish(Merged).esp The Lost Spires.esp FCOM_Knights.esp FCOM_UnofficialFranArmorAddon.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp P1DkeyChain.esp Toggleable Quantity Prompt.esp undercover.esp Roleplaying Dialogues.esp Deadly Reflex 5 - Timed Block with no damage or durability changes.esp DeadlyReflex 5 - Combat Moves.esp RealisticLeveling.esp Francesco's Slower skills x1.5.esp Mart's Monster Mod - Resized Races.esp Cobl Races.esp Cobl Races TNR SI.esp KT_CustomRaceFix.esp Francesco's 10 days respawn time - 1-20 day lenght rescale.esp Bashed Patch, 0.esp Dwarf 2.0.1.esp Blood Glass Weapons.esp DAPlayableTrollRace.esp Ashwanderers Essential Horses.esp NexonsArmoryENG.esp Here is my load order if it can help anyone. I don't hink my house decoration is excessive, totalling about... 20 items on the ground floor? and about 20 as well in the basement. That is without counting the useless plates and other furnitures. Link to comment Share on other sites More sharing options...
Fonger Posted May 22, 2010 Share Posted May 22, 2010 try deactivating 20 randomly chosen mods. (trying to eliminate the possibility of "too many mods" even though its clearly below 255) Link to comment Share on other sites More sharing options...
Qc Storm Posted May 22, 2010 Author Share Posted May 22, 2010 Another random tidbit : Some stuff disappears from my inventory. Namely, my shield and Glass bow. My glass bow is always broken because MOST OF THE TIME ,it's not present in my inventory or repair screen. Same for my shield, except I never really needed to unequip it until now. Now I can't find it. The bow is not a problem, as long as I still have it bound to hotkey number 2. Link to comment Share on other sites More sharing options...
Fonger Posted May 22, 2010 Share Posted May 22, 2010 Another random tidbit : Some stuff disappears from my inventory. Namely, my shield and Glass bow. My glass bow is always broken because MOST OF THE TIME ,it's not present in my inventory or repair screen. Same for my shield, except I never really needed to unequip it until now. Now I can't find it. The bow is not a problem, as long as I still have it bound to hotkey number 2.this usually happens when you have activated TGM and are porting over 1000 weight of items Link to comment Share on other sites More sharing options...
Qc Storm Posted May 23, 2010 Author Share Posted May 23, 2010 Another random tidbit : Some stuff disappears from my inventory. Namely, my shield and Glass bow. My glass bow is always broken because MOST OF THE TIME ,it's not present in my inventory or repair screen. Same for my shield, except I never really needed to unequip it until now. Now I can't find it. The bow is not a problem, as long as I still have it bound to hotkey number 2.this usually happens when you have activated TGM and are porting over 1000 weight of items I am not holding 1000 units worth of weight, but usually around 600 or so. It would make sense though, as I do have TGM. I think TGM also has a problem with some petty soul gems, it seems. I tried storing a single petty soul gem in a container, but it turned int o23 of them. When I tried storing them, I CTDed. Link to comment Share on other sites More sharing options...
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