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Giving player a permanent migraine?


Jokerine

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Hello! I asked about this in the request forums some time ago but got no response, and now that I know a bit more about scripts I figured I could ask for a bit of help with the request instead. It's something very simple that I want to do - I want my character to have a constant migraine (being shot in the head and all...), in the shape of the visual effect that you get when your head is crippled.

 

So, I was wondering, how could I go about giving the player the "concussed" visual effect (that blur and tinnitus every couple of minutes that you get while your head is crippled) while they wear an item? I'm not going to be able to access modding tools for a couple of days, so I can't poke about myself. I know how to use OnEquip and OnDrop scripts, but I'm not sure of how to proceed. I tried before giving the player the concussed magic effect through a script, but it didn't seem to work. Would it be possible to make this a perk?

 

Sorry if I don't make much sense, but I actually have a migraine right now :P Any help would be greatly appreciated!

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You can try something like this (quest script + quest with default delay):

scn YourScriptNameBegin GameMode	if player.GetEquipped Your_Item &&  player.GetAV PerceptionCondition > 0		Player.DamageAV PerceptionCondition -100	endifEnd

So your head will be crippled all the time you have Your_item equipped.

 

p.s. It's definitely not the best way, but it will do the job if you will not get concussed effect work on player with CIOS.

Edited by Xilandro
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