Jokerine Posted August 29, 2014 Share Posted August 29, 2014 Hello! I asked about this in the request forums some time ago but got no response, and now that I know a bit more about scripts I figured I could ask for a bit of help with the request instead. It's something very simple that I want to do - I want my character to have a constant migraine (being shot in the head and all...), in the shape of the visual effect that you get when your head is crippled. So, I was wondering, how could I go about giving the player the "concussed" visual effect (that blur and tinnitus every couple of minutes that you get while your head is crippled) while they wear an item? I'm not going to be able to access modding tools for a couple of days, so I can't poke about myself. I know how to use OnEquip and OnDrop scripts, but I'm not sure of how to proceed. I tried before giving the player the concussed magic effect through a script, but it didn't seem to work. Would it be possible to make this a perk? Sorry if I don't make much sense, but I actually have a migraine right now :P Any help would be greatly appreciated! Link to comment Share on other sites More sharing options...
Xilandro Posted August 29, 2014 Share Posted August 29, 2014 (edited) You can try something like this (quest script + quest with default delay):scn YourScriptNameBegin GameMode if player.GetEquipped Your_Item && player.GetAV PerceptionCondition > 0 Player.DamageAV PerceptionCondition -100 endifEndSo your head will be crippled all the time you have Your_item equipped. p.s. It's definitely not the best way, but it will do the job if you will not get concussed effect work on player with CIOS. Edited August 29, 2014 by Xilandro Link to comment Share on other sites More sharing options...
Jokerine Posted August 29, 2014 Author Share Posted August 29, 2014 Hey, thanks for the response :) That sounds easy enough, I'll give it a try later on and see how it works out. Cheers :) Link to comment Share on other sites More sharing options...
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