Neverclock Posted June 4, 2010 Share Posted June 4, 2010 It's just with FWE, though. I ran it fine with dozens of little mods, as well as MMM and WMK. Well, they are two mods that are trying to do the same thing. The way FOIP works with it I believe is that it weighs it so that you get the most benefit out of both mods, picking and choosing from weapon damages and all sorts of other things (Instead of just going with the combat system of one of them). That leaves ALOT of room for collisions and bugs. Link to comment Share on other sites More sharing options...
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