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Need help spawning an event container.


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Heya folks,

 

I've been trying to spawn a container along with the aliens (Wild Wasteland encounter) north of the Horowitz Farmstead.

I've added a custom container, placed it next to the aliens, renamed the referance and added it to the event script

(VERT5AlienWWScript) but still it seems stubborn and simply won't spawn.

 

I was hoping one of you guys happen to know why (or possibly see a flaw in the script).

 

Any help would be very much apreciated ^^

 

 

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Ps: Also, does anyone know how to end the event after picking up multiple items instead of just the one?

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You forgot to delete "Set bEventFound to 1" in the elseif block just before your own. As soon as bEventFound is set, "If bEventFound != 1" prevents the block from running again and will end the event instead.

 

As for ending the event after picking up multiple items, just add some additional conditions to "If Player.GetItemCount 00StarkWeapTheFirelance >= 1", and separate them by || (or-operators).

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Oh wow, I must've missed that bEventFound line =/ Thanks! ^^

 

I have tried duplicating the If player.GetItemCount 00StarkWeapTheFirelance >=1 both using the || seperators and using new lines, but the script wouldn't save (and the GECK doesn't show script errors =/).

 

 

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And sorry for al the questions, I'm kinda noobish when it comes to scripting =P

 

 

Edit: (Second spoiler) Deleted the If's of the seperated lines following the first line, that seems to have done it.

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