amongyourhoundsoflove Posted September 2, 2014 Share Posted September 2, 2014 (edited) Hello all, After I click 'edit fx' on a line in a toolset conversation, the fxa which loads up by default is unskinned, and named 'human.fxa' instead of the seemingly more common default 'humanmale.xfa' which is fully skinned. Does anyone know how I might go about changing the actor? I have tried the FXA override in a character resource, but that didn't work. Thanks, D Edited September 2, 2014 by amongyourhoundsoflove Link to comment Share on other sites More sharing options...
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