jamochawoke Posted May 28, 2010 Share Posted May 28, 2010 Ok, I'm actually trying to do something very specific. I wanted Hannibal Traven to wear the Arch Mage's Hood along with the Arch Mage's Robe he already wears. I am also changing the Arch Mage's robe and hood to have different textures. I have a mod where it enchants the robe and hood so I figured I would just edit that instead of loading up Oblivion.esm and making a new .esp file for this little personal mod. I loaded up the mod, went to the Arch Mage's Hood section and easily changed the texture to the .nif file I wanted. I used OBMM to launch the game and VOILA! It worked! Traven is wearing the new robe. Everything good so far right? Well I then wanted him to wear the hood from the same set. I changed the Arch Mage's Hood to the hood .nif file (it works on the player and other npc's). No conflicts, everything going smooth. Then I dragged the new Arch Mage's Hood into Hannibal Traven's inventory. He is not originally wearing the original Arch Mage's Hood in vanilla anyways and doesn't have it in his inventory to start with so I just dragged it in to his inventory. Anyways, I went into the game again and loaded up the save I have by Traven. He's not wearing any hood. I double checked I saved the file and the hood is still placed in his inventory. I notice other NPC's wear hoods easily enough. But not Traven. What gives? Link to comment Share on other sites More sharing options...
jamochawoke Posted May 28, 2010 Author Share Posted May 28, 2010 Ok it seems I was able to fix this on my own. What I did was save the game outside of Traven's tower. Then when I entered the tower to find him again he properly loaded with the hood on his head. I'm guessing when you do mods like this you have to reload the area any tim you change an NPC's inventory. Link to comment Share on other sites More sharing options...
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