Graphica Posted May 29, 2010 Share Posted May 29, 2010 This might be very basic, but it's really a problem for me.In my mod there's two doors connected in the same cell. Whenever I want a NPC to follow me through the doors they can't. However I can easially make them follow me through a door into another cell. How is that? and what to do? :) - Graphica Link to comment Share on other sites More sharing options...
David Brasher Posted May 29, 2010 Share Posted May 29, 2010 It is impossible for an NPC to go through a load door that leads to the same cell. It is how the game is hardcoded. NPCs can only use load doors if they go in between cells, and can only use animated doors if they go between rooms in the same cell. So you will need to change the layout of your cell(s.) Make it so you use a hallway or animated door between your rooms, or split your cell into two cells so the NPCs can use the load door. Link to comment Share on other sites More sharing options...
Graphica Posted June 10, 2010 Author Share Posted June 10, 2010 Ok :) Thank you! Have been bugging me a lot. It'll have to be a hallway then ^^ Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 11, 2010 Share Posted June 11, 2010 I'm just curious. As an alternate fix for this, would it be possible to create a 'dummy' cell that links between the two doors that the player cannot access? That way, the NPC traverses two different cells and never transitions directly within the cell. Link to comment Share on other sites More sharing options...
Graphica Posted June 11, 2010 Author Share Posted June 11, 2010 Oh yeah that would be very smart :) Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 11, 2010 Share Posted June 11, 2010 I think it would only work for NPC's who don't have the No Low Level Processing tab checked, other NPC's would just go into the dummy cell and get stuck. Link to comment Share on other sites More sharing options...
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