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Recently got into Fallout 3 modding - got a couple of questions


Pastortom

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Hey all.

 

Started with Fallout 3 mods 2 days ago, and have been playing around with it tons since. I gotta say I really love how well some of these mods works, and none the least how great this game is in general.

 

But, I've had some issues since I began. Maybe you can help me.

 

Im using the GOTY edition of Fallout 3, whereas the 1.7 update patch crashes in the end, with the error "Ordinal 5360 could not be located in the dynamic link library xlive.dll". I dont care much for Xbox Live for Windows Games, so I used the program "Games for Windows LIVE Disabler" to disable live after a clean reinstall of Fallout 3. The patch updater has never worked for me, so been playing on the clean GOTY install.

 

Ive used Fallout Mod Manager to handle my mods, and this has been my list so far:

Fallout3.esm
T6M Equipment Replacer.esm
Hairpack.esm
RRCompanionVault.esm
Shojo Race.esm
EnchancedChildren.esm
AliciasCuteShop.esm
arianaberriebrooke.esm
Herculine's Shojo Companions.esm
Sharing and Caring Companions.esm
RR5MoreMales.esm
RR5MoreFemales.esm
RRGuards.esm
Childhood Beginning.esp
SlavePoses.esp
hair_add_npc.esp
KillableKidsNormalHealthOptional.esp
Wasteland Mercs 2.0 - no child left behind....esp
T6M Lingerie.esp
T_R_A_S_C_H.esp
RRWastelandPosters.esp
Shojo Companions.esp
RR Companions 300 Follow Distance.esp
RR Companions 250 Follow Distance.esp
RR Companions 200 Follow Distance.esp
RR Companions 100 Follow Distance.esp
FacialExpressions.esp
Alpha.C.E.v.esp
JIP Fast-Travel Anywhere.esp
Look Poses FO3.esp
AliciasCuteShopDoorOverride.esp

I havent gotten FOSE to work, since its not updated, because the 1.7 patcher doesnt work. So I guess this is the root to some of my problems.

 

Should I not use FOMM? Instead go for that other one?

I noticed several of these mods overwrite files in eachother when I install them, even though some of them are dependant on the others, maybe this is the reason I get texture bugs?

Ive used the program "ArchiveInvalidation Invalidated.exe" to try and sort this, but to no avail. If I try and use the function in FOMM it just crashes.

 

Oh and Fallout 3 is installed in Program Files folder on OS-disk, is this bad when modding?

 

Main problems Ive been having are these:

 

1) ShowRaceMenu bugs with rendering, either its completely dark, or its very dark with a glimpse of some eyes staring back at me in the void. if I try to scroll or zoom in or out it goes completely black. Is there any way to fix this? I like to experiment with looks during this testing phase with mods, without having to make a new game everytime. Is this possible?

 

2) Sometimes texture on females are bugged when I do "RemoveAllItems", or when I remove my own clothes as a female race, the breasts seems to be mixed up with 2 different textures, and the lower half has the "magic marker" texture censorship thing over it. Even when I got the mods for perfect naked bodies. Ive tried Invalidate and Validate, but to no avail. I got seperate textures for young girls (like Alicia/Cute) and grown women RR/T6M. And Ive learned to use Gimp to open the .dds files to actually see them outside the game. Very fascinating. But does anyone here know why this problem occurs? Im gonna do a new install and carefully boot up the game after each mod with its own dependancies, and try and find out when the problem occurs, but Im far too new at this to be able to fix this without help. See screenshot added here:

 

y7kUyM.jpg

 

3) When I want more of the same companions, Ive managed to find the Base_ID for the one, and copy it, but the companion-role bugs out on the "clones". They talk to me as if we were companions, but they wont let me see their inventory or other things. And like if I push "Control" to duck, I see only the original companion does it, not the "clones". Ive tried using TRASCH to fix the attributes, but that only made them go agressive for no good reason starting to kill eachother. Anyone know how I can successfully make several copies of the same companion? And have it work like a charm?

 

4) Regarding looks on different companions. Is it possible to take the textures of any NPC and make that a companion with the AI from one of the vanilla companions like Butch, Cross or Jericho? Is this possible without extensive knowledge into hex coding and programming with GECK? I realize SCC somehow does this, but without FOSE it has not worked for me.

5) lets say I have 3 companions, and I wanna change the way they look, can I use an ingame "racemenu" for that or easily rename some files in the mods to copy the look from others? Or is the only option to manually edit through GECK/FO3edit and tons of work?

 

Appreciate any and all help you guys! I really love this site and this forum, all these wonderful mods at work in Fallout 3 making it an even more fun and exciting game !! :D

 

Best regards,

Tom

Edited by Pastortom
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Your texture problems cannot be resolved unless you can use ArchiveInvalidation Invalidated. If you are using the one in the mod manager, you cannot use the standalone file. You can only use one or the other.

 

You also need to install update 1.7. Most mods require this. In order to install the update, you must have the xlive.dll installed. You do not have to use Games for Windows Live, it just has to be installed. It can be disabled with FOSE or FOMM or Games for Windows Live Disabler.

 

Use only one of the RRCompanions Follow Distance.

 

Having the game installed in "Program FIles" will prevent anything that changes the fallout3.exe from working (think FOSE, Large Address Aware Enabler, etc.) There are utility programs that rely on the registry entry that is made when the game is installed to locate the game, so you cannot just move the game. It must be un-installed and then re-installed.

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