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NPCs appearing where they're not?


CarrotTop

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EDIT -- Not a Fallout Problem. Strangly (and worryingly) I had exactly the same problem in Crysis now D: Soooo doesn't belong here. Thanks to those who tried to help.

 

I love Fallout 3 and havn't played since release, so I got a load of mods to give me a new experience and started up. Since I installed the mods, I've been having a weird problem though.

 

NPCs will... jump around quickly... (as in glitch teleport, not real jumping :)) and they'll seem to be standing somewhere and be VATs targetable... but I can walk through them and the cursor doesn't turn red over them and various other problems like this...

 

For a full list of MODs (I know there's a lot :))

 

EDIT: Previous list also included inactive mods. Sorry. I'm new to Fallout modding :)

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

Unofficial Fallout 3 Patch.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Xepha's Dynamic Weather.esm

StreetLights.esm

Enhanced Weather - Rain and Snow.esm

Realistic Interior Lighting.esp

Realistic Interior Lighting - OA.esp

Realistic Interior Lighting - BS.esp

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

CRAFT - Activation Perk.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

RobCo Certified.esp

Wasteland Whisperer.esp

GalaxyNewsRadio100[M].esp

PreWar Book Titles and Perks.esp

CASM.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

FO3 Wanderers Edition - Optional Free Play After MQ.esp

FO3 Wanderers Edition - UFP Support.esp

EVE Operation Anchorage.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WMKAA12Shotgun.esp

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - Project Beauty + FWE.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Xepha's Dynamic Weather - Main.esp

Xepha's Dynamic Weather - Anchorage.esp

Xepha's Dynamic Weather - The Pitt.esp

Xepha's Dynamic Weather - Broken Steel.esp

Xepha's Dynamic Weather - Point Lookout.esp

Xepha's Dynamic Weather - Rain.esp

Xepha's Dynamic Weather - Rain (NEE).esp

Xepha's Dynamic Weather - Rain (OA).esp

Xepha's Dynamic Weather - Rain (OA + NEE).esp

StreetLights - Wasteland.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Merged Patch.esp

 

Total active plugins: 85

Total plugins: 103

 

 

I'm really enjoying FWE (the Primary Needs in particular, if I'm honest), but this glitch really makes things unplayable...

 

Anyone experienced similar?

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