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Struggling starting the modding process


CustomMethod

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I have experience modding Skyrim with NMM and wanted to try modding FNV. Some of the mod pages said I needed to use fallout mod manager rather than nexus mod manager, so I am trying to learn how to use that. Here is my current mod list (attached), I am trying to launch it using FNV Script Extender. Any help/direction appreciated.
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I am going to make an assumption here since you did not state if you have a problem. I am willing to guess that the game crashes on launch.

 

Go down your load list and left click on each mod. In the bottom window there will be displayed the required masters. While you are doing that, read the .esp titles.

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From the EVE mod page:

 

 

**All inclusive FINAL EVE. 3 esp within. One for NO DLC one for ALL DLC and one for NO GRA. Only pick one esp and all other files required.

 

Reading instructions is a good practice in modding (and in life, in general).

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After you've gotten things sorted out from what jazz and Roy said, I'd recommend you add the DLC patches for Project Nevada so you have the full package. There's also a patch on that page that adds EVE support to Project Nevada weapons. But make sure you get your game to run stably before you start adding more stuff, so follow the advice posted above first.

 

Also, you've got SomeguySeries loaded, but none of the quest mods to go with it? SomeguySeries.esm is a unified master file and doesn't include any of the quests. You need to download the separate mods for that, as specified in the description for Someguy Series.

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