Tosyk Posted June 2, 2010 Share Posted June 2, 2010 Hi,i'm here for the first time, so I decided to write directly into this topic. I have Oblivion game and the editor for it. Is there somewhere files (maybe scripts, but that was where everything is collected), which has been written about each character? Well, let's say: - 3D model of clothing; - The texture of clothing (optional); - 3D model of the head; - The texture of the head of this particular character (optional) (although I seem to see the option in the editor - export all persons who do not know whether this is);- hairs;- Morphs the nominal head of this character; - A character's weapon, (optional) Why do I need: I want convert full characters in my 3d max. And those script files i can't find anywhere. Thanks in advance. Link to comment Share on other sites More sharing options...
Tosyk Posted June 2, 2010 Author Share Posted June 2, 2010 is just info, not necessary special knowledge. Anybody? I'm find all except files with settings of morphs. Link to comment Share on other sites More sharing options...
LFact Posted June 2, 2010 Share Posted June 2, 2010 The facial morph is FaceGen thing. And I doubt if 3D MAX can handle .egm file. Link to comment Share on other sites More sharing options...
Tosyk Posted June 2, 2010 Author Share Posted June 2, 2010 The facial morph is FaceGen thing. And I doubt if 3D MAX can handle .egm file.So in other words, somewhere in the game have many .egm files with morph settings for each character? Link to comment Share on other sites More sharing options...
LFact Posted June 2, 2010 Share Posted June 2, 2010 The facial morph is FaceGen thing. And I doubt if 3D MAX can handle .egm file.So in other words, somewhere in the game have many .egm files with morph settings for each character? No. there's only one .egm file per head mesh(And equipment that covers head part and hair). As I said, facial morph is FaceGen thing. For NPCs, all FaceGen slider values are set in Oblivion.esm(for vanilla ones) or .esp files(any mod that adds/modifies NPCs). For player character, such configurations are stored in saved game. Link to comment Share on other sites More sharing options...
Tosyk Posted June 2, 2010 Author Share Posted June 2, 2010 The facial morph is FaceGen thing. And I doubt if 3D MAX can handle .egm file.So in other words, somewhere in the game have many .egm files with morph settings for each character? No. there's only one .egm file per head mesh(And equipment that covers head part and hair). As I said, facial morph is FaceGen thing. For NPCs, all FaceGen slider values are set in Oblivion.esm(for vanilla ones) or .esp files(any mod that adds/modifies NPCs). For player character, such configurations are stored in saved game.Can you help me get informations about morph from Oblivion.esm? There is any way to do this? Or maybe save all morhs as .eps and unpack from it? Link to comment Share on other sites More sharing options...
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