MoonDew1 Posted September 7, 2014 Share Posted September 7, 2014 Exactly like it says on the tin, I'm having trouble with those two mods. I know the problem's with the load order, but, aside from placing the YX33A WMK MUW E WMK U Patch after all the WMK patches, I have no idea where what goes where. Here's the current mod order, sorted according to LOOT (why insist on using the outdated BOSS is beyond me) GameMode=Fallout3 fallout3.esm=1anchorage.esm=1thepitt.esm=1StreetLights.esm=1brokensteel.esm=1pointlookout.esm=1zeta.esm=1Unofficial Fallout 3 Patch.esm=1CALIBR.esm=1Enhanced Weather - Rain and Snow.esm=1Abbreviated Effects.esm=1Mart's Mutant Mod.esm=1ArefuExpandedByAzar.esm=1DCInteriors_ComboEdition.esm=1EVE.esm=1merc_2.esp=1CyberneticDawn.esm=1AWorldOfPainFO3.esm=1SShop.esm=1Vault 101 Revisited.esm=1TheInstitute.esm=1Sydney Follower.esp=1CRAFT.esm=1FO3 Wanderers Edition - Main File.esm=1RH_IRONSIGHTS.esm=1tutorial.esp=1FNNCQ.esm=1Alton, IL.esm=1WastelandGuards01.esm=1CubeExperimental (EN).esm=1AltonAddon.esp=1Weight Lifter Perk.esp=1Genetic Freak Revised.esp=1Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1Clear Cell Buffers (no message).esp=1Scope master for 10 lvl.esp=1Arcenal.esp=1dD - Enhanced Blood Main.esp=1acsBBGunFrenzy.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - REBOOT.esp=1Fellout-Anchorage.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1CRAFT - Activation Perk.esp=1Flora Overhaul.esp=1Fellout-BrokenSteel.esp=1GNR Enhanced.esp=1Fellout-Full.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1NewVegasPerks.esp=1MME Relentless Warrior Perk.esp=1FO3 Wanderers Edition - Main File.esp=1MTC Wasteland Travellers.esp=1The Mantis Imperative - Nasty Zeta.esp=1Cybernetics.esp=1UPP - Quest Perks.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Fellout-pipboylight.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - Master Menu Module.esp=1ArefuExpandedByAzar-FixEyes.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1UUF3P - FWE Patch.esp=1FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1The Mantis Imperative - Jello.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1HeirApparent.esp=1UWWUT_WT - TP Addon.esp=1Nano Alpha.esp=1perk T-2000.esp=1Perk-SilverSlugger.esp=1Realistic Death Physics.esp=1RH_FWE_Bridge.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_RemoveReticule.esp=1Shadows and Dust - Volume 2.esp=1Classic Fallout Weapons BETA.esp=1RaidersRedoneModular01.esp=1Unique Weapons Plus.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1Fellout-Zeta.esp=1Mutant perks for MMM 1.9.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Tougher Traders.esp=1TiesThatBind.esp=1SShopItems.esp=101AtM - Firefly Ranch.esp=1EIP.esp=1Steroids.esp=1Sydney Follower - Load Order Fix.esp=1The Mantis Imperative - FlatVATS.esp=1The Mantis Imperative - Mantis.esp=1merc_2_pl.esp=1MM_Chef_Extraordinaire_Perk.esp=1NotSoFast.esp=1New Uniques-Pack1.esp=1CALIBRxMerchant.esp=1The Mantis Imperative - Nasty Zeta No Scaling.esp=1UniqueWeapons.esp=1UPP - Beverage Perks.esp=1UPP - Experience Perks.esp=1UPP - Pack 2.esp=1WeaponModKits.esp=1RH_WMK_Bridge.esp=1WeaponModKits - FWE Master Release.esp=1ArefuExpandedByAzar-FixOptRemOld.esp=1ArefuExpandedByAzar-FixMisc.esp=1Shadows and Dust - Southwest DC - Public.esp=1FNNCQ_Mesmetron.esp=1MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1Mart's Mutant Mod - DLC Zeta.esp=1RH_IronSights_Vanilla_NewWeapons.esp=1Stealthboy Recon Armor - CRAFT.esp=1UWWUT_WT.esp=1UWWUT_WT - WMK Addon.esp=1UWWUT.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1MissingUniqueWeapons-Enhanced-BS+PL.esp=1Existence2.0.esp=1Most Unique.esp=1Unique Junk.esp=1magnum.esp=1NewUniquesPack2.esp=1Point lookout new uniques.esp=1Fellout-PointLookout.esp=1RH_EVE_Bridge.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1godfathersarmory.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_PL_NewItems.esp=1IntoTheDeepWoods.esp=1NewMall.esp=1Most Unique - DLC Broken Steel.esp=1Most Unique - DLC Point Lookout.esp=1TheMessenger.esp=15uniques.esp=1CONELRAD 640-1240.esp=1ArefuExpandedByAzar-Radio.esp=1Most Unique - DLC Mothership Zeta.esp=1ArefuExpandedByAzar-FixOptAddNew.esp=1You're Special.esp=1FalloutPerks.esp=1UWWUT - WMK Addon.esp=1UWWUT - The Pitt Addon.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1WeaponModKits - BrokenSteel.esp=1UPP - Original Perks.esp=1UPP - Pack 1.esp=1UWWUT_WT - BS Addon.esp=1UWWUT - Broken Steel Addon.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - Zeta.esp=1Most Unique - DLC Pitt.esp=1merc_2_pitt.esp=1merc_2_bs.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits-Unique.esp=1YX33A WMK MUW E WMK U Patch.esp=1 Link to comment Share on other sites More sharing options...
bethjunkie Posted September 7, 2014 Share Posted September 7, 2014 YX33A WMK MUW E WMK U Patch.esp=1 Judging by all the acronyms, this is a patch involving My Utility World which you aren't using so disable this patch. No idea what the problem is with HeirApparent since you haven't given any information to go on other than "errors". Your load order still needs some work. All associated esps for a single mod should be grouped together (WMK plugins with each other, UWWUT esps all together, etc) Link to comment Share on other sites More sharing options...
MoonDew1 Posted September 7, 2014 Author Share Posted September 7, 2014 FO3Edit said that HeirApparent was out of order. Sorry, thought I implied that in my post earlier. Link to comment Share on other sites More sharing options...
MoonDew1 Posted September 7, 2014 Author Share Posted September 7, 2014 (edited) Sorry to double post but this is a necessary (at least to me) update: GameMode=Fallout3 fallout3.esm=1anchorage.esm=1thepitt.esm=1StreetLights.esm=1brokensteel.esm=1pointlookout.esm=1zeta.esm=1Unofficial Fallout 3 Patch.esm=1Enhanced Weather - Rain and Snow.esm=1Abbreviated Effects.esm=1CALIBR.esm=1Inventory Access.esm=1Mart's Mutant Mod.esm=1ArefuExpandedByAzar.esm=1My Utility World.esm=1DCInteriors_ComboEdition.esm=1EVE.esm=1merc_2.esp=1CyberneticDawn.esm=1AWorldOfPainFO3.esm=1SShop.esm=1TheProject.esm=1Vault 101 Revisited.esm=1Ambient Temperature.esm=1TheInstitute.esm=1RRCompanionVault.esm=1Sydney Follower.esp=1Companion Core.esm=1Companion Share & Recruit.esm=1tutorial.esp=1FNNCQ.esm=1Alton, IL.esm=1RRGuards.esm=1RR5MoreFemales.esm=1RR5MoreMales.esm=1WastelandGuards01.esm=1CRAFT.esm=1FO3 Wanderers Edition - Main File.esm=1Impervious Power Armour.esm=1CubeExperimental (EN).esm=1xCALIBR.esm=1RH_IRONSIGHTS.esm=1Scope master for 10 lvl.esp=1AltonAddon.esp=1acsBBGunFrenzy.esp=1Arcenal.esp=1Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1autoshotgun.esp=1Ambient Temperature HUD.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - REBOOT.esp=1UPP - Experience Perks.esp=1FO3 Wanderers Edition - Main File.esp=1Cybernetics.esp=1Ambient Temperature - OA.esp=1EMPVision.esp=1Fellout-Anchorage.esp=1Flora Overhaul.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1Genetic Freak Revised.esp=1Fellout-BrokenSteel.esp=1GNR Enhanced.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1dD - Enhanced Blood Main.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - Master Menu Module.esp=1NewVegasPerks.esp=1ArefuExpandedByAzar-FixEyes.esp=1Clear Cell Buffers (no message).esp=1CRAFT - Activation Perk.esp=1UPP - Pack 2.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1MME Relentless Warrior Perk.esp=1UniqueWeapons.esp=1MyUtilityWorld.esp=1Fellout-Full.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Nano Alpha.esp=1perk T-2000.esp=1Perk-SilverSlugger.esp=1PPA - The Pitt.esp=1Regulators.esp=1RH_IronSights_RemoveReticule.esp=1MTC Wasteland Travellers.esp=1The Mantis Imperative - Nasty Zeta.esp=1WeaponModKits.esp=1RH_WMK_Bridge.esp=1Steroids.esp=1The Mantis Imperative - FlatVATS.esp=1The Mantis Imperative - Nasty Zeta No Scaling.esp=1WeaponModKits - FWE Master Release.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=120th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FWEoVerRideNoAA.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Fellout-pipboylight.esp=1UPP - Quest Perks.esp=1MyImperviousArmorList_for_IPA_v1_1-19039.esp=120th century for FWE.esp=1xCALIBR_20CW_v5.12.esp=1UUF3P - FWE Patch.esp=1FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1LPTpatchNoAA.esp=1Sydney Follower - Load Order Fix.esp=1RR Vanilla Companion Integration.esp=1UWWUT_WT - TP Addon.esp=120th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp=1UWWUT.esp=1UWWUT - WMK Addon.esp=1WeaponModKits-Unique.esp=1Weight Lifter Perk.esp=1xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1FOKmergeNoAA.esp=1TProject.esp=1The Mantis Imperative - Jello.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1HeirApparent.esp=1Shadows and Dust - Volume 2.esp=1Classic Fallout Weapons BETA.esp=1RaidersRedoneModular01.esp=120th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp=120th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp=1Unique Weapons Plus.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1Fellout-Zeta.esp=1Mutant perks for MMM 1.9.esp=1RH_IronSights_Vanilla_NewWeapons.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Tougher Traders.esp=1TiesThatBind.esp=1SShopItems.esp=101AtM - Firefly Ranch.esp=1EIP.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1whNoRepairWithUniques.esp=1The Mantis Imperative - Mantis.esp=1MM_Chef_Extraordinaire_Perk.esp=1merc_2_pl.esp=1NotSoFast.esp=1ArefuExpandedByAzar-FixOptRemOld.esp=1New Uniques-Pack1.esp=1CALIBRxMerchant.esp=1Powered Power Armor.esp=1Stealthboy Recon Armor - CRAFT.esp=1PPA - Ambient Temperature.esp=1PPA - IMCN.esp=1PPA - Broken Steel.esp=1PPA - Operation Anchorage.esp=1No Scopeless Zooming - PPA Edition.esp=1UPP - Beverage Perks.esp=1CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp=1ArefuExpandedByAzar-FixMisc.esp=1PPA - FWE.esp=1Shadows and Dust - Southwest DC - Public.esp=1RH_FWE_Bridge.esp=1xCALIBRammo_FWE.esp=1FNNCQ_Mesmetron.esp=1MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1Mart's Mutant Mod - DLC Zeta.esp=1MyMegaton-AmmoPress-Calibr-Plus-Unlocked_v1_21_18605.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1UWWUT_WT.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1MissingUniqueWeapons-Enhanced-BS+PL.esp=1Existence2.0.esp=1FWEDRAGOON.esp=1Most Unique.esp=1magnum.esp=1EMPWeaps.esp=1EMPulseWeaps for FWE-WMK-&-WMK-4-FWE-V1.5-18643.esp=1EMPVisionEffect for EMPulseWeaps for FWE & WMK V1.5-18643.esp=1Unique Junk.esp=1NewUniquesPack2.esp=1Point lookout new uniques.esp=1Fellout-PointLookout.esp=1RH_EVE_Bridge.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RRQuests.esp=1RRWastelandPosters.esp=1FWELoadLastNoAA.esp=1godfathersarmory.esp=1RH_IronSights_PL_NewItems.esp=1IntoTheDeepWoods.esp=1NewMall.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1UWWUT - The Pitt Addon.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1Most Unique - DLC Broken Steel.esp=1Most Unique - DLC Point Lookout.esp=1TheMessenger.esp=15uniques.esp=1RR Companion Vault Attackers.esp=1CONELRAD 640-1240.esp=1ArefuExpandedByAzar-Radio.esp=1Most Unique - DLC Mothership Zeta.esp=1ArefuExpandedByAzar-FixOptAddNew.esp=1You're Special.esp=1Companion Core DLC Addon.esp=1FalloutPerks.esp=1PPA - Mothership Zeta.esp=1YX33A WMK MUW E WMK U Patch.esp=1UWWUT_WT - WMK Addon.esp=1WeaponModKits - BrokenSteel.esp=1UWWUT_WT - BS Addon.esp=1UPP - Original Perks.esp=1UPP - Pack 1.esp=1UWWUT - Broken Steel Addon.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1Most Unique - DLC Pitt.esp=1merc_2_pitt.esp=1merc_2_bs.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - PointLookout.esp=1WMKAA12Shotgun.esp=1 Still not sure about the mod order (other than the obvious (grouping the mods together), but I do know I'm missing 20th Century Weapons.esm, which normally wouldn't be a problem if it wasn't for the fact that I don't know where to find the thing! Also, I'm pretty sure I have some redundent mods, but I'm not sure. Also, would I be able to squeeze in "More Complex Needs"? Edited September 7, 2014 by MoonDew1 Link to comment Share on other sites More sharing options...
MoonDew1 Posted September 8, 2014 Author Share Posted September 8, 2014 Please don't ban me or delete this thread for this, but bump. Link to comment Share on other sites More sharing options...
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