Grimmdaur Posted June 4, 2010 Share Posted June 4, 2010 I would like to request a more wolf-like model (mesh). If someone could please create something similar to this http://i47.tinypic.com/s4csol.jpgKudos for anyone who helps! Link to comment Share on other sites More sharing options...
razorpony Posted June 4, 2010 Share Posted June 4, 2010 Not trying to be an ass or anything, but why don't you use the model you posted the pic of if that's what you're looking for? Or did the pic come from somewhere else? Just looking for a bit of clarification. If you have a static mesh and it just needs to be rigged to a skeleton that's not TOO dificult, compared to creating a mesh from scratch. -Razorpony Link to comment Share on other sites More sharing options...
Grimmdaur Posted June 4, 2010 Author Share Posted June 4, 2010 It's not released yet and I don't even know when the author will release it. Link to comment Share on other sites More sharing options...
LHammonds Posted June 6, 2010 Share Posted June 6, 2010 ?http://www.tesnexus.com/downloads/images/8804-5-1193301915.jpg http://www.tesnexus.com/downloads/images/6319-1-1193301647.jpg Do you mean something like the head of picture A with the bottom of picture B? Or elongated, knuckle-draggin arms? Keep in mind that if the human skeleton (and animations) are used, it won't "move" any better than the existing lycan mods because they will move just like humans. LHammonds Link to comment Share on other sites More sharing options...
Grimmdaur Posted June 6, 2010 Author Share Posted June 6, 2010 I would really think of keeping the head and feet similar to the ones on the picture as for the hands, they could be shorter. Link to comment Share on other sites More sharing options...
LHammonds Posted June 6, 2010 Share Posted June 6, 2010 Just keep in mind that the skeleton is "set in stone" so there really cannot be any real modifications to where the fingers (attached to the finger bones) can reside. So in regards to your original image and my "knuckle-dragging" comment, the hands and fingers will be in the same location that NPC / Player hands reside right now rather than at or below the knee...of course, assuming no animation changes (which would be a huge undertaking and cause many incompatibilities). NOTE: I am merely talking about this. I have no plans to take any action on this request (just to clarify) LHammonds Link to comment Share on other sites More sharing options...
Grimmdaur Posted June 6, 2010 Author Share Posted June 6, 2010 yup the hands could be like the ones from jCarl904's lycanthropy V2, that could be ok Link to comment Share on other sites More sharing options...
TheDragonEpmperor Posted November 11, 2011 Share Posted November 11, 2011 I think this reply is too late i think rammo means more like this image http://www.nightlyre.com/artwork/galleries/furries/wolfcrouch.jpg Maybe i'm right or maybe i'm wrong Link to comment Share on other sites More sharing options...
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