Duthos1 Posted June 4, 2010 Share Posted June 4, 2010 Basicly parts of the world act as though light is not cast on them. I had this same problem with oblivion, although much less noticable. Here is an example. Right;http://img25.imageshack.us/img25/5107/screenshot3vw.png Wrong;http://img138.imageshack.us/img138/8637/screenshot2vd.png All I need to do is change my view angle and it goes away. This occurs all the bleeding time, inside/outside, with shadows enabled or not, all lighting settings, seems worst in darker areas and areas with dust. Aside from that, there is no pattern I can find. Totally immersion breaking though. Cookies for answers. Link to comment Share on other sites More sharing options...
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