jack254 Posted June 4, 2010 Share Posted June 4, 2010 i have to say a few things 1: a realistic level of nudity for creatures and armour. for example,in lore these are supposed to be nude/have genitals; spriggans,spider daedra,minotaurs,daedroths,, winged twilights, daedra seducers and many other animals yet since bethseda didnt include nudity the guys attempting to fix this either go to far (sprigans,winged twilights- and everything in the sexualised monster mod) or not far enough (sprigans,daedra seducers) some of these end up ok (topless spider daedra, although the tits are a little big) (yes, a few of these arent in vanila oblivion-but are part of the lore) then with armour we have about 500 pieces with tiny little shreds of cloth/leather covering the female body. 2: realistic looking armouri know its a fantasy game, but how many uber revealing pieces do we have? final fantasy style trenchcoats dont realy suit the tes settingoh and then we have the thousands of retexture of glass and daedric armor yet little re textures of Armour that could be practical ( such as creating different paint jobs for iron shields or having steel armour with an ebony mesh) what do you like/hate to see in mods? Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 4, 2010 Share Posted June 4, 2010 I like it when someone tries to outdo Bethesda, and creates something absolutely unique using just the pieces that Bethesda had. Link to comment Share on other sites More sharing options...
Faeng Posted June 4, 2010 Share Posted June 4, 2010 Hi I like in mods which new mutant´s and some fixes about accuracy and better texture´s of weather.And add new gameplay things like molotov cocktail (what I used in my Fallout :) and things , they will given more atmosphere to a apocalyptic game.for example in STALKER-SOC they are many things which was not in the game and it was unfinished and a lot of good "features" was not increated in the game ( levels, mutants,some quests etc). I hate in mods that ,it will be harder and unrealistic (mean a mod for Fo3 ,a Raider in light armor who can eat a much of bullets of my plasma Rifle and while he dont lose much of HP.Or mods with different things ,from other games (like mutants in bad quality or graphic) , and I dont like mods who change the game Complete! In my opinion: mods must given to games some of features back while they was planned ,but don´t released, and it must compatibel to the atmosphere and gameplay.!! Link to comment Share on other sites More sharing options...
David Brasher Posted June 5, 2010 Share Posted June 5, 2010 I want story, action, and play-value. I mainly download quests, adventures, and dungeons. A lot of fine modeling and retexturing work is being done, but I would rather have an exciting adventure than a new sword or suit of armor. (Modest armor which prevents weapon blows from injuring me.) Link to comment Share on other sites More sharing options...
kieranfoy Posted June 5, 2010 Share Posted June 5, 2010 Personally, I like epic, cinematic mods, mods that play like a long adventure movie or book. Heart of the Dead, Lost Spires, yadda yadda. Mods that show the maker has Done His/Her Work. Link to comment Share on other sites More sharing options...
shadowace Posted June 5, 2010 Share Posted June 5, 2010 I just like anything that I can enjoy all the way through, and have fun with it. Something that atleast looks like the author tried atleast a little. Link to comment Share on other sites More sharing options...
TabuKuroshi Posted June 5, 2010 Share Posted June 5, 2010 I just recently started learning the CS in order to try my hand at some mods. So I can't sit here and critique anyone's work for the most part. Although I do find The breast size of some of the body mods to be ridiculous. To each his own I guess. What I like in a mod is the "WOW" factor, when I see the work put into some of the mods. I must say Kudos to those who really know their stuff. When it comes to clothing and armor, I only care about the aesthetic value. Stats and the like are meaningless to me. The way I play the game these really don't come into play. When it comes to quest style mods, I enjoy the ingenuity of some of them. Added riddles, things to make you think. Not just a straight forward, go here, then there, kill this and you are done type... For houses, I like well thought out floor plans, not these huge houses with open space not utilized. Things like 50 display cases, 200 chests, chests filled with 20 of every gem, weapon, skill book etc... are just overkill... Like I said I just started trying my hand at it, so I can't hate on anyone's work. These are just the things that appeal to me when I decide to install a player created mod :) Link to comment Share on other sites More sharing options...
Thespyhunter Posted June 6, 2010 Share Posted June 6, 2010 1. For armor, female variants that don't make your character look like a prostitute. 2. Effort.3. Support for Vanilla body users when making a custom race, I don't need to look at porn thanks.4. Pics and something that can actually be used for a specific role and not "just cause" for custom races.5. No annoying features IE added restrictions etc. that are not optional.6. Creativity.7. Does not overly defy lore.8. Interesting and original.9. Easily un-installable.CM Companions:1. Is not uploaded just because the companion is a sex symbol.2. Similar to above, is not uploaded because it is interesting but the looks man-appeal wise..3. Does not first include the outfit of a prostitute.4. Balanced and/or has a unique role.More armor specific:1. Is not modern day soldier armor (shame on you, its called Fallout 3).2. Supports both genders.3. If a male/female variant add on to a one gender based mod like Frostmourne and Lich King's Armor it is not ridiculous like the slutty "female variant" add on to the previosly exampled mod.4. Brings something new5. Locations is not overly annoying to get to/find in.Effects and Changes:1. Logical2. Not a duplicate Link to comment Share on other sites More sharing options...
tiffawolf Posted June 7, 2010 Share Posted June 7, 2010 more male races, as a female gamer its agrivating that most races only have female genders and no work placed into the male gender, thats why i respect Alien Slof so well :tongue: Link to comment Share on other sites More sharing options...
Povuholo Posted June 7, 2010 Share Posted June 7, 2010 Balancing gameplay mechanisms, and more stuff to do. I have to say that realistic minotaur nudity isn't very high on my list of priorities. :whistling: Link to comment Share on other sites More sharing options...
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