jordanrooben Posted June 5, 2010 Posted June 5, 2010 since i got the pc version of oblivion to use for mod making and cheating, i was wondering if anybody knew a full list of player.setav values? i know some basic ones like health and reflectdamage but are there any more, like sun damage and light and weakness to disease, any values would be helpfull, or if there was a way to find out using the construction set.
Fonger Posted June 5, 2010 Posted June 5, 2010 this may help http://www.uesp.net/wiki/Oblivion:Console
jordanrooben Posted June 5, 2010 Author Posted June 5, 2010 this may help http://www.uesp.net/wiki/Oblivion:Consolethanks for the response but i was already looking there.
The_Vyper Posted June 5, 2010 Posted June 5, 2010 SetAV means Set Actor Value and refers to skills, attributes, health, magicka and fatigue. SetAV can be used for any of those. Reflect Damage, Sun Damage and Weakness effects are all magic effects and can't be modified with SetAV.
jordanrooben Posted June 5, 2010 Author Posted June 5, 2010 SetAV means Set Actor Value and refers to skills, attributes, health, magicka and fatigue. SetAV can be used for any of those. Reflect Damage, Sun Damage and Weakness effects are all magic effects and can't be modified with SetAV.see what your saying but i used reflect damage already so i know at least that is possible.
directxer Posted June 6, 2010 Posted June 6, 2010 SetAV means Set Actor Value and refers to skills, attributes, health, magicka and fatigue. SetAV can be used for any of those. Reflect Damage, Sun Damage and Weakness effects are all magic effects and can't be modified with SetAV.see what your saying but i used reflect damage already so i know at least that is possible.
directxer Posted June 6, 2010 Posted June 6, 2010 I have a doubt on the issue properly [iD]. SetAV Magicka.The new values are not written in the documentation.
Raestloz Posted June 6, 2010 Posted June 6, 2010 SetAV can set many things, usually things that define how your character is built For example, attributes, skills, and stats like Health, Magicka, Fatigue, but it can also set many other things, for example aggression and disposition (both determines the likelihood to attack). If you think a value has something to do with a character, simply try it. It won't hurt and you've got nothing to lose, so long as you saved or managed to revert the values
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