kieranfoy Posted June 5, 2010 Share Posted June 5, 2010 Now, I know the Oblivvion game engine isn't set up to allow more than two eyes, but is it possible to make a custom headmesh and texture that include a third eye embedded in the forhead? Now, I don't mean a changeble or animated eye, just an eye like the eye from the Staff of Sheogorath, embedded into the forhead. It would be an interesting thing, I think, so if anyone has any idead how to do it, please to tell me. Link to comment Share on other sites More sharing options...
TehBuddha Posted June 5, 2010 Share Posted June 5, 2010 You could just model something into the head, that looks like an eye I guess, with like, another eyesocket in the forehead. Basically what you said. Then you'd have to make a texture map, and include the eye in the texture. :sweat: Link to comment Share on other sites More sharing options...
kieranfoy Posted June 5, 2010 Author Share Posted June 5, 2010 Yeah, probably. Don't know how it'd react to changing face settings in the editor. Link to comment Share on other sites More sharing options...
TehBuddha Posted June 5, 2010 Share Posted June 5, 2010 Yeah, probably. Don't know how it'd react to changing face settings in the editor. My guess is REALLY badly, you might end up with an oval eye Link to comment Share on other sites More sharing options...
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