Farlas1 Posted September 11, 2014 Share Posted September 11, 2014 What I would love is a mod that turns the Ratway from a dungeon to an underground city with a skooma den and black market and fewer traps, enemies... Link to comment Share on other sites More sharing options...
Mattiewagg Posted September 11, 2014 Author Share Posted September 11, 2014 What I would love is a mod that turns the Ratway from a dungeon to an underground city with a skooma den and black market and fewer traps, enemies...... Simple Link to comment Share on other sites More sharing options...
Aridyan Posted September 11, 2014 Share Posted September 11, 2014 Here's an idea; making it so you could, as a werewolf, press a key (whichever is most convenient) and howl at will? Not for extra powers or whatever, but so you could feel a bit more immersed in the game as a wolfy :) Link to comment Share on other sites More sharing options...
Mattiewagg Posted September 11, 2014 Author Share Posted September 11, 2014 Here's an idea; making it so you could, as a werewolf, press a key (whichever is most convenient) and howl at will? Not for extra powers or whatever, but so you could feel a bit more immersed in the game as a wolfy :smile:Could do. Thanks for the idea. Link to comment Share on other sites More sharing options...
AndyJP Posted September 11, 2014 Share Posted September 11, 2014 I don't know how simple this is but I'll suggest it: A mod to gather the quest IDs of your current quests and set their objectives to completed, for situations in which quests become bugged or a part of a quest line you want to skip past. I think this can be done through the console, but it has always given me a headache when trying to figure out how to do it. Link to comment Share on other sites More sharing options...
Mattiewagg Posted September 11, 2014 Author Share Posted September 11, 2014 I don't know how simple this is but I'll suggest it: A mod to gather the quest IDs of your current quests and set their objectives to completed, for situations in which quests become bugged or a part of a quest line you want to skip past. I think this can be done through the console, but it has always given me a headache when trying to figure out how to do it.Seems simple, though it could be quite inefficient since there isn't a way to get all the quests you have in your journal, so I'd have to cycle through every quest in the game to check if they were active. If I find a better way I'll do it though. Link to comment Share on other sites More sharing options...
tnu Posted September 11, 2014 Share Posted September 11, 2014 I wold very much like to see a skyrim version of this. http://www.nexusmods.com/oblivion/mods/27951/? Basically a means to gain ownership of an any area and (if applicable) prevent it from respawning. This mod http://www.nexusmods.com/skyrim/mods/29275/? claims to od that but doesn't actually work and it wold need to work for both vanilla and modded areas Link to comment Share on other sites More sharing options...
Mattiewagg Posted September 11, 2014 Author Share Posted September 11, 2014 I wold very much like to see a skyrim version of this. http://www.nexusmods.com/oblivion/mods/27951/? Basically a means to gain ownership of an any area and (if applicable) prevent it from respawning. This mod http://www.nexusmods.com/skyrim/mods/29275/? claims to od that but doesn't actually work and it wold need to work for both vanilla and modded areasPart of its easy, stopping respawns might be harder. I'll look into it. Link to comment Share on other sites More sharing options...
Mavortius Posted September 11, 2014 Share Posted September 11, 2014 (edited) Speaking of Detect spells, a Detect Automaton spell would be useful for dwemer ruins and a Detect Daedra spell would be useful for atronachs and the various daedric quests... And speaking of map marker coloring, I'd like a mod that lets you decide what colors to use - whether you filter them by type or override the color for a specific place. Allowing color customization within the game with a slider would be useful for accommodating mod locations. Lastly, I'd like to be able to color the map markers according to what hold to which they belong! :smile: EDIT: This mod, http://www.nexusmods.com/skyrim/mods/23007/? seems to include a detect automaton spell already that's even Fire & Forget, so I might try that out... Edited September 11, 2014 by Mavortius Link to comment Share on other sites More sharing options...
orionh4ck3r Posted September 11, 2014 Share Posted September 11, 2014 (edited) the mod I wanted, is as follows: when a dragon uses fire breath he would also use a wall of flames and when it is used frost breath he would use a wall of ice as well as Forgemaster of the Dawnguard dlc Edited September 11, 2014 by orionh4ck3r Link to comment Share on other sites More sharing options...
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